Or perhaps allow ports lost to NPC raiders or neutral ports entirely to be circumvented by frontlines. Anyone can generate hostility for it if it is neutral.
Perhaps then it is time for @admin to extend the amount of time until the port can regain hostility to a week? That'll give people a chance to organise an attack on the ports that are lost.
The problem with RvR at the moment is that it requires 11 people to defend the smallest port there is, as opposed to in the past when you could do it with 5-7.
People just move to nations where their crafting is safe. Don't blame 'em really.
If you took the American port it would have allowed you to skip it and attack it directly. You wouldn't want to upset the Russians though as Russians don't like their vassals fighting each other
US nightflip our ports and win empty port battles.
No-one cares about losing those ports.
The only time the Dutch did contest you lost and lost hard.
You are kidding yourself if you think anyone respects the US any more for what you've done lol
The problem I think from a coding perspective is what to do with those players that want to stay in the nation they're in. I mean should all Polish players be *forced* to join another nation.