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Australian Minister

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Landsmen

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  1. I would like to know why would I play a Sovereign Nation v Pirate? Are there CLEAR pro/cons? Are there going to have CLEAR mechanics/resources to each Sovereign Nation? The upcoming "Clan Wars" patch on having Sovereign Nation Capitals at the Edges and having them "Safe" by strengthening the defending area to then have the "Centre" of the map hostile is probably the most courageous move towards the positive. Well done Devs.
  2. I can speak of High morals. I came to you to talk, I praised you for your honesty with your "Declaration"post back in late July. I even tried to get the Moderators to lock the thread and delete ALL post and ask all to PM each other. I tried to tell you that this game is NOT Chess game but a game in Alpha/Beta/Early Steam Release Game. So we the players have as much the responsibility to the health of the game as the Devs do. Saying that, I feel the original post that is blaming one side or the other is unfair. Like you said in the post I partially quoted that the "Disgusting and quite disturbing" chat in Global is extreamly sad. But, the New Unity5 and the DEVS really pulling out an update of CLAN WARS is showing that they are trying to pull this game around. I just hope and pray that when the new CLAN WARS update comes online that it will rekindle the old playerbase and bring new players on this game that we have such a love/hate relationship. But we still keep coming back.
  3. Could we also get sails with our War Corporation pattern eg like the EIC
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