Jump to content
Game-Labs Forum

adriancairns

Ensign
  • Posts

    32
  • Joined

  • Last visited

Posts posted by adriancairns

  1. On 12/11/2019 at 12:02 PM, Daniel-syy said:

    Hello, administrator, I am the representative from the British DF clan. We are a clan composed entirely of Chinese. All the Chinese clans and we are very interested in adding china as a nation. We have a few questions to ask: First, Whether adding China to the game has been decided? Second, If it has been determined, what do we need to do to achieve it? Third, does China have a Capital? Thank you. Please reply.

    This will be a great move to bring China as a Nation, into the Game and should have there own capital . This will help game numbers and DLC Sales

  2. On 9/19/2019 at 4:45 PM, RubyRose said:

    u dont seem to realize whats at stake here.
    1. your risking what remains of the player population on a major update.
    2. if this backfires the game wont have many players left to salvage it.

    3. loss of larger ports especially to large nations like RUS, GB, Dutch it will likely force players to quit. could easily loose hundreds of players to this.

    4. why arent the smaller nations being targeted this type of feature should put every nation at risk not just the large nations,

    5. these raid should abide by the game mechanics which include the frontline system.
    6. why not just turn war server into a pve server with a pvp flag system. thats basicly what ur turning it into.

     

     during this time now only 239 players online most 200/300 players during the day not deducting alts . there isn't many to quit

     

  3. 1 hour ago, Gregory Rainsborough said:

    At the moment we're basically seeing one nation steadily move across the server and I see nothing that will change this state of affairs.

    They should be rewarded for this in some way as they've done a good job of getting clans working together etc... It takes a lot of effort on their part and they deserve some recognition for this.

    I suggest that we allow a nation to "win" and when they do it triggers a map wipe and a free forged paper. All players that started the wipe in the winning nation or who use the "conquered forged papers" get a "map win redeemable" reward for winning. Their most played ship as a redeemable, or a little badge next to their name that states they were a victor in a previous wipe, who knows. Could be a selection of rewards which they choose one of. When I say wipe I don't mean an XP wipe, just a building/money/crafting XP wipe, not XP that determines crew size. Then again, people might be willing to pick the side that isn't winning if there's a full wipe on the horizon :P

    I propose that the restrictions on attacking certain ports (capitals etc) is removed and that it be made possible that the nations be completely destroyed. In order to prevent a mass exodus of players those in that nation should be given a choice of one of two types of forged paper, "conquered forged papers" and "rushed forged papers". This would be necessary so that "the wipe reward" is not given  to those who choose the easy route. You could create "rushed forged papers" (moving to other nation) and "conquered forged papers" (moving to conquering nation).

    Conquered forged papers are given to those who decide to join the side of the nation that destroyed them. Additionally, they will continue automatically to have access to all port bonuses as part of the vanquished nation. If the player chooses the conquered forged papers then they will not be give "the wipe reward". Those that use the normal forged papers DLC to move to the number one nation on the Conquest Competition Leaderboard should not gain "the wipe reward". Those who join the conquering nation should be allowed to keep their flags but show up as part of the new nation. Russian player flying Spanish flag for instance. Those that decide to not join the conquering nation use the "rushed forged papers" that allows them to join any other nation except one that has been conquered. By moving to another nation they can still gain "the wipe reward" if there is a miraculous turnaround but they lose the ability to fly their former nation's flag.

    In order to encourage those in the winning nation from splitting up, a free one off forged paper like in days of old and a prohibition that the same nation cannot again win "the wipe reward" consecutively.

    I think it would be a nice way to bring closure, and bring more people back if there's another wipe of some kind. Devs can keep rolling out updates so after every wipe, something will be slightly different.

     

    I don't think most players would put up with any kind of wipe ..we are fed up with wipes

    • Like 8
  4. 3 hours ago, Dread2005 said:

    well i have what more than 500 hours in this game, and still feel like a mega noob....

    sure about 50% or more are gathering some credits whit trader missions, 66% i get nothing (sunk).

    so lets say i have 250 hours... of play

     

    i thought well lets get a LGV with my herc before i go to bed.... a enemy Snow joined... you know i brougth a AI "Ratlesnake" just to well see how AI's act end help me....

     

    The Player AI is broken? after some volleys they stay way behinde and out of range! why? if i fight NPC,s i often got sunk... (must be me as bad player) but my friendly AI is the better Loser then me...

     

    Sure my Hercules is a DLC, i had luck it was a "Very Fast" Gold Herc.... wow i said, shit its DLC i dont want to risk it (but then DLC is somehow over anyway... but well how long for the next Gold Herc...)

     

     

    But this very cool "Snow" just punished my Ass... there was not a thing i could do... i tried some tactics, last i opend his Stern and hoped for leaks (sailing against winds)! next time ill have carronades in my back and do that from begging maybe it helps me win or get away...

     

    But hell i lost so badly, i may quiet this game just because i feel i am the worst player... i think the Battle lasted more then 45 mins... so i fought for my ship hardly! He Boarded me, but i think he could not Keep my DLC ship anway or?

     

    from now on and ever ill fear "Snows"... and Niagaras and of curse Mercurys... Whats the point of getting bigger ships?!

     

    Saw a Trinc taken out a Vic just shooting down the Ass....

     

     

     

     

     

    Is it me or the better Imba upgraded enemy Player? 

     

     

     

    Don't leave the game a snow in the hands of a good Captain is hard to beat . I have many hrs on the game and I am not that good a player but I try to have fun . Clans will help you but just keep playing .. We all started at the bottom rung 

  5. 8 hours ago, Sir Texas Sir said:

    You do understand that 90% of this game no matter what server you play on is PvE?  My life on War Server is no diffrent than yours....oh wait except I take a risk of an actual player attacking me and sinking me.....PvE takes no risk unless they engage AI.   Actually I prob know way more about PvE than most do since I been a main crafter and clan leader running very strong production lines that has to do with a lot of crafting, trading and PvE to get things done.   So please don't say what I know or don't know about the game.  I actually play all aspects of the game and not just a small part of one or another.

    I mean why else would I have freaking 5 chars on this game if I didn't do it for the PvE and crafting parts of this game to get a head cause you can only fight with 1 or 2 at a time (most I had in battle was three ages ago).

    don't know how you have time to play the game with 6452 posts 

    4 hours ago, Maloco said:

    Te agradezco pero no hacia falta compañero ... el que quiera enterarse que lo traduzca si quiere xd

     

     

×
×
  • Create New...