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Posts posted by CaptMorg70
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Will the custom fleet battle allow players to create multiple ships types in a battle?
ie Can we do 1890 tech, build a pre-dreadnought and it’s destroyer escort?
that would allow for a lot of testing/replay ability while waiting on campaign
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32 minutes ago, Mhtsos said:
I tried the all-tech-unlock cheat in the semi-dreadnought mission for the lols/variety.
With a simple BC with good-decent towers/rangefinders/radar I and historical arrangement (3 X 2 12" + some 5") the enemy BB's accuracy is almost double.
When it had 15-17% accuracy, my guns had only 8-9%.
I use full speed, only small maneuvering/ course adjustments and no target change. The above numbers were after some time when the guns were locked.
The best part is that beyond 8Km the BB still landed multiple hits almost every second barrage.
What is happening? o.0
Cheating AI or just...works as intended?
Without seeing the specs of the ship it’s hard to know for sure why your accuracy was so much lower.
Maybe the placement of the 5” barrels effected your ship. Pitch and roll, along with smoke interference has more an effect on accuracy decline than aft/fore weight in the current build
Alpha-3 News! [26/11/2019]
in General Discussions
Posted · Edited by CaptMorg70
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They did drop the last patch on a Friday. So it wouldn’t be THAT surprising if they did it again.