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CoolBreeze66

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Everything posted by CoolBreeze66

  1. I could not have said it better Bristol.
  2. No Chris not all clans! WO and Blanc are independent operators, but I am sure you knew this!
  3. I really hope the Devs give us at least a 24hour notice for the change. You know its going to happen tomorrow, that would be very helpful.
  4. sorry about that. You wanted an example of stern camping, well here goes HMS Africa revealed. Gunboat War[edit] During the Gunboat War, Africa was under the command of Captain John Barrett.[2] On 15 October 1808, Africa was escorting a convoy of 137 merchant ships in the Baltic, with the assistance of the bomb vessel Thunder and two gun-brigs. They left Karlskrona that day and on 20 October they anchored in the Øresund off Malmö. At noon a flotilla of Danish gunboats was seen moving towards the convoy and Africa sailed to intercept them.[3] The flotilla consisted of 25 gunboats and seven armed launches, mounting some 70 heavy cannons and with an overall total of some 1600 men.[3] It was under the command of Commodore J.C. Krieger.[4] At 1:30 the wind died and Africa was immobilized. By 2:50pm the gunboats had stationed themselves off Africa's quarters, where few of her guns could fire, and opened fire. The battle continued until 6:45pm when with night closing in all firing ceased. Had daylight lasted another hour the Danes would probably have captured Africa.[3] As it was, she had lost 9 men killed and 51 wounded, including Barrett. She was so badly battered that she had to return to Karlskrona for refitting.[3] The convoy, however, managed to reach Britain.
  5. Lets see what history has to say about smaller more maneuverable ships versus big lumbering galleons. Do you remember the defeat of the Spanish Armada by the British Fleet under the command of Sir Francis Drake and Lord Charles Howard Size of the navies in the Armada campaign: The Spanish Armada sailed with around 160 ships. The English mobilised up to 200 ships in the Channel. Unknown numbers of Dutch vessels harassed and attacked the Armada and hemmed the Duke of Parma’s forces into their harbour of Dunkirk. Ships, organization, tactics and equipment: The descent of the Spanish Armada on England in 1588 ocurred at a time of profound change in sea warfare. The Spanish represented the old tradition while the English fought with a new design of warship and new tactics. In medieval warfare at sea soldiers added castles to the merchant trading vessel at the front and the rear (fore castle and after castle) and at the top of the mast and fought their fleets as if on land, discharging arrows and handguns, boarding the enemy ships and conducting hand to hand fighting. The ships incorporated by the Spanish in the Armada represented this tradition. The main Spanish vessels were galleons, sailing ships that rode high out of the water with towering fore and after castles from which handheld firearms were discharged; while the crews grappled the enemy ships so that soldiers could board and capture them. Their height and broad beam made these ships awkward to sail. English captains, particularly John Hawkins and Francis Drake, inspired a new form of ship for the Queen’s Navy, the “race ship”, of which around 25 were built. Lower in the water, with a long prow and much reduced fore and after castles, these sleek ships carried more sophisticated forms of rigging, enabling them to sail closer to the wind, making them faster and more manoeuvrable than the Spanish ships. History is replete with numerous events where underrated and vastly inferior forces overcame superior forces. What it takes to win was researched and discovered by a US Air Force Colonel named John Boyd who was obsessed with the question, What does it take to win? He discovered that the deciding factor was agility on the battlefield or on the high seas. Agility built on mutual trust. BTW Malachy don't look now but there is a target on your back!
  6. And there is one more big item. Because there are a number of smaller clans now, there has to be a way that they can take and hold a port or as we have seen on the Global server, one group becomes dominant and nothing changes. Here is what I think works. AI defended neutral ports can remain the same. However, if a clan holds a port they can choose the number of players for that port battle. For example, clan a holds a port and decides the defense will involve either 10, 15 or 25 ships. This scaled up way of doing it gives smaller clans a fighting chance to take and hold ports. Right now the biggest factions rule because they bring 25 ships and a full on screening fleet, not really doing the game and the people who chose to be in the smaller clans any favors. The game has to have a more even way of keeping those who chose Poland, Prussia or Russia a way to hold their own. And while I am at it, lets make the game clan based and not nation based, let the players decide who they want to ally with in an open way. But I will take the clan merge and the scaled up port battle for now. Don't want to be greedy.
  7. Here is an example of rope fenders that I suspect were in use during these times.
  8. Sea State has more to do with the safety aspect of this maneuver. You can nest in heavy rain, but high winds will cause a great deal more danger as the ships might bump hard. I suspect at the time period of the game, the ships used manila hauser to create fenders so when the went along side the ships could do so more safely. Of course today we use larger rubber fenders to accomplish this.
  9. Clarification: The focus of this post had more to do with Battle Repairs such as Rig and Hull and Rum. In my opinion, It would not have the same capability as in port trading or exchanges.
  10. Please consider giving all players working together and ships the ability to nest. Nesting (or Rafting Up a more modern term) is a real world and viable capability for ships working together to actually come close to one another, put over lines and send items to one another. Another way to look at nesting is it is an at sea or "sea to sea" transfer ability. For example, a group of ships operating together can nest or raft up, and exchange or share hull or rig repairs, rum, crew and even other items deemed capable of being transferred. Additionally, items brought from port for the purpose of supporting at sea operations are able to be moved from one ship to another without, repeat without returning to port. One of the most important capabilities of nesting or rafting up is it keeps ships at sea without the need to return to port to fetch more repairs. That is, it keeps them in the fight for a longer period of time. Since we have the ability to loot another ship after it has been sunk, nesting could become another option from that part of the software. Instead of pressing X to loot, a player could press another key that asks if he or she wants to nest with the other ship or ships. Did the ships of Naval Action really nest in the real world, yes they did. The accompanying picture shows a group of sailing ships nested. Yes they are at anchor but doing it underway was more than possible, it was done. However, it did require really careful seamanship. Thanks for your attention to this matter.
  11. I second this emotion, kicked already collected CM's disappeared. But reappeared after I relogged in. Hope this helps on the troubleshooting
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