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About znôrt

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  1. indeed, and very well put since keeping those is indeed an evil (imo they shouldn't even exist, but that's a different matter) first i had trouble understanding why we get to keep books and ship knowledge, but i think i understand what's going on here: we reset xp because that way we will be all in cutters for 48h (max?), so hopefully all early reviews won't see a too evident unbalance. this is just pr. the unbalance of course will be there, veterans will steamroll over new players in any case and scenario (they would even with a total wipe from day 1). i support this decision if it helps to give the game some early notoriety, but i'm a bit skeptical that it will really work because it will unbalance quite fast. for that reason i recommend resetting everything including books and knowledge. if that miffes off the most recalcitrant players that are egoistic/infantile enough to value their past and precious pixel grind above everything else then ... no hard feelings but, honestly, good riddance! (looking forward for the cutter festival though!! most fun in ages!)
  2. nice. will we pirates be able to kidnap the daughter of some governor for ransom? please!
  3. the classic is indeed nice, i'm just now enjoying mine but ... as a pirate i feel it's not really the right ship to be sailing how many copper-platings would anybody pay for mine? it's as good as new!
  4. it's just a cliché, like all clichés it has to do more with desire than with reality, that's how much i understand
  5. i like the look of the new ui, but i do admit the popups can become messy, specially if you manage a fleet. this could be avoided by allowing panel positions to be saved. being able to stack and dock panels at the edges could help too. the warehouse/cargo grid layout is definitely better! those icons are going to be a bit of work it would be a nice touch if icons of different classes (consumables, resources, trade items, etc) had slightly different colored (or toned) background. class could also be the default sort order (i'm not really sure what the current sort order is??). in cargo panels, an option like 'sell to market' similiar to 'send to warehouse' would be nice to have. contract resource selection list needs love: a search field, or at least a bigger scrollbar and being sensible to keyboard input (arrow, top, bottom, even first letter positioning). blueprint type selector could be a bit bigger too, it appears kind of squeezed into the panel title bar. in general popup selection lists are a bit crude. could use a slightly bigger 'font' and be a bit smart(er) avoiding unnecessary scroll depending on content. also locked blueprints could show requirements to unlock. i've seen requests to make the font smaller in general. fair enough, but they are just fine for my eyes and resolution, a bit smaller and they would be uncomfortable to read. if font has to be altered, having an independent ui-scaling option would be the best approach. but it looks definitely good!
  6. ah, la Historia con mayúscula, ese simpático martinete santo de los vencedores ... Gálvez was angered that Cagigal had not followed his orders to abandon the attack, and was also frustrated because the British naval victory at the Battle of the Saintes had forced him to abandon the planned Franco-Spanish invasion of Jamaica.[9] Gálvez arranged to have Cagigal arrested for his alleged mistreatment of a British General, John Campbell, following the Siege of Pensacola in 1781. Cagigal was imprisoned in Cadiz and his military career was ruined. One of his associates, Francisco de Miranda, was also charged with a similar offence–which may have motivated his later career as an advocate of independence for Spain's American colonies. Ultimately it was Gálvez who was to receive credit for the capture of The Bahamas despite the fact he had tried to cancel the project. https://en.wikipedia.org/wiki/Capture_of_the_Bahamas_(1782) In 1782, forces under Gálvez's overall command captured the British naval base at Nassau on New Providence Island in the Bahamas. He was angry that the operation had proceeded against his orders to cancel, and ordered the arrest and imprisonment of Francisco de Miranda, aide-de-camp of Juan Manuel Cajigal, the commander of the expedition. Miranda later ascribed this action on the part of Gálvez to jealousy of Cajigal's success. https://en.wikipedia.org/wiki/Bernardo_de_Gálvez
  7. no entiendo muy bien a qué viene esto. nostalgia masturbatoria o estáis pidiendo que os devuelvan el favor o algo?
  8. while that demo is truly impressive in several aspects (thanks for posting), i hope NA does NEVER get anywhere near that arcade territory ...
  9. anyboy caring to remind me why 'tow to port' should be a feature in the first place?
  10. would be totally in favor of this. true (ymmv) sailing around. occasional encounters where you would have to gauge wind, the limited info given by your scope, to engage or evade ... (not that gamey ow tagging minigame and battle instance mechanics/exploits). i would even pay extra for this. now, i understand that technical difficulties would be considerable and it even would not be very popular ...
  11. bueno, no he querido ofender. me refería especialmente a una época en el pasado en que no había más que bullas a diario, reconozco que no estoy al tanto de cómo andan las cosas últimamente y gente maja hay en todas partes
  12. discord o teamspeak son bastante obligados para participar en determinadas acciones de grupo (conquista de puertos). en flotas normales o improvisadas en mundo abierto siempre suele haber alguien sin ellos por la razón que sea, y no suele ser mucho problema. siempre queda el chat del juego. y por último, puedes jugar perfectamente a tu bola, no necesitas estar en ningún clan, ya sea como pirata o como simple capitán de cualquier nación. en cuanto a comunidades ... yo he jugado solo bastante tiempo. ahora ando con un grupejo de piratas de poca monta y diverso origen y pelaje y me lo paso en grande, gente muy maja. imagino que ya sabes lo que suele pasar en las comunidades de juegos online, pero por lo que he visto de la comunidad española en este foro es especialmente tóxica, como que no me ha apetecido acercarme a ellos en el juego. si no tienes problema con el inglés te sugeriría no cerrarte a otras opciones. es cierto que el juego ha perdido audiencia últimamente, pero personalmente admiro cómo lo está sacando adelante el pequño equipo de desarrollo que hay. van haciendo, sin prisa y sin pausa, y sin dejarse amedrentar. no es un juego de masas, pero yo personalmente lo adoro. siempre me han tirado los juegos de piratas y del 'age of sail', y esto es lo mejor que he visto con muchísima diferencia, no hay nada que se le parezca siquiera. seguiría jugando incluso si estuviera yo solo buen viento!!
  13. i personally like your style. it's direct, straigthforward and no-nonsense. instead of trying to appease oversensitive puritans and snowflakes, i would rather have you set an example, but that's just me
  14. correct. i uninstalled everything and let windows fetch the drivers only on its own.
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