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Hjalfnar_Feuerwolf

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Posts posted by Hjalfnar_Feuerwolf

  1. Same. Cavalry bug was the only thing that got on my nerves, but that one got fixed. And with the last hotfix they ironed out the ammunition veteran skill bug. I don't see any bugs at all left. I am usually not very friendly with dumb devs, got kicked from Paradoxs list of people who get their hands on the games and DLCs early because I told people openly that HoI4 sucks and the DLCs are shit. So yeah...I think you, Mr. Percon, just suck at the game and blame it on bugs.

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  2. I actually love the Warhammer Fantasy setting, not only am I a fan of Warhammer (and 40k), but the game is far more fun to play than any historical title they released since Shogun 2. As some of this team are now working on Three Kingdoms I have hopes this title could be ok...but these hopes aren't too great. And don't mention Thrones of Britannia...this game is crap.

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  3. He, last time I saw their ads they used Empire: Total War screenshots. xD So, apparently UGCW is now where it belongs: On one level with Total War. 🤣

    Edit: Just to make it clear, UGCW IS on one level with TW, or at least Sega and CA should see it as serious competition for the future. Was about time they get some...

     

  4. Thank you! Yeah, naming the brigades the way my viewers want them to be named is pretty nice, I do that in my (at this time pausing) Panzer Corps LP, too. For example "Retterlings Raiders" were named after my viewer Hutz aka Retterling, an ex German army recon tank platoon commander. xD In my Panzer Corps LP he is "commanding" my sole recon unit. And the "Klinks Loyal Western Virginian Mounted Rangers" were named by my viewer German Klink, who is right now living in Western Virgina. He is a civil war reenactor btw...but for the rebels, I fear.^^

    If you want to "command" a brigade, just post a comment here or on Youtube which one you would like and of course tell me the name.

    On the agressiveness...yes, that surprised me quite a bit, the last time I played this battle the AI held her position and gave me lots of trouble doing so. But this time, I have no idea why they attacked so fiercely.

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  5. How did I miss this?! I might have to change my profile pic to that of Admiral von Scharnhorst now, dammit! Incredible excited! Jutland and Rule the Waves both are great, but the presentation and UI is horrible and kept from really playing those. Can't wait for this game, I have waited for a good age of steel game for...well...ages. xD

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  6. @Sanny For harassing artillery and supplies I usually use skirmisher cav, I might use skirmishers with fast loading rifles in the future, but I don't really have so far.

    @Captain Jean-Luc Picard ...I would love to do videos about these games, and I might at some point. The problem is these are so huge and detailed, I sometimes don't really see them as games anymore but actual simulations of the timeframe they are depicting. There is no question these "games" would get a "verified" rating on my channel. xD Just because they are so huge and detailed it will take me ages to get used to them. I already own a few, like WITE. But they are so far apart from what I usually play I just couldn't find the time to really try them out, and this will keep me from making videos about them for quite some time.

    • Like 1
  7. Thank you for your answers, guys! Your points are great additions to my list, now I hope I will be able to finish the video before I head of to England, but I doubt it.

    BTW...my last major video was about CoD: World at War and ouch, that hurt. In comparison UGCW is almost realistic. xD

  8. Hey guys!

    Some of you might know I run a youtube channel that has only a single purpose: To show people those games that are historical accurate...or not. Next on my list is UGCW. Now the problem is that while I am far more informed on the US civil war than most Europeans, that does not mean much as the average European knows virtually nothing about it...if he even knows there was a civil war. So, I would like to know from you guys here what are the points in the game that you deem historical accurate or at least abstracted in a way that makes sense, and of course also those things thatin your eyes are absolutely not historical accurate.

    On my list so far are:

    Accurate:
    battlefields
    available generals
    campaign progression (largely at least)

    Not accurate:
    losses
    weapons
    AI failing to retreat

    Please let me know your opinion as I only have a few days left to do the video before I have to head over to England for the Tankfest.

  9. Yeah, 2nd Bull Run on the Union side is a good example. Don't attack at all in the small skirmish before the main battle begins, you are outnumbered and the skirmish will exhaust and deplete your vanguard units. And during the first day of the battle, push as hard as possible because it is possibly to seize the hill and end the fight long before your reinforcements arrive.

  10. Depends on the side. For confederates keeping a broader base of veteran units is more important than for the Union, with the Union you only need one or two divisions of harded veterans for fortification assaults in the late campaign. I usually go more for equipment. Some veterans to keep the vet level (at least level 1 is advised), rest recruits, and sooner or later descend rifles.

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  11. Problem is, I think the maps are handdrawn, and not build with terrain assets and such. While I would love an editor, I don't think this would work.

  12. 13 hours ago, Percon said:

    It has been reported, just as so many other things. Were they adressed? Mostly not, plenty of issues, and bugs still exist. Early access might be over, and game had its official release, but it is far from it. I assume it did not sell well, and Nick the Developer, decided it was just not worth patching it, over, and over again, he gave up.  

    To be honest, I never experienced this "bug"...I am pretty sure you might just have been hit by long range skirmishers, as these are able to fire from for example a forest without getting spotted.

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