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Captain Lust

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Everything posted by Captain Lust

  1. This would be very nice and would finally give pirates some unique flavour. I would like to see that and maybe even come back to vanilla NA for it, playing more active again.
  2. As long as both sides are well balanced this sounds good to me, tho i agree having more parties makes things more interesting. The 50/50 split could be way easier to balance...
  3. I like this idea. Would it be possible to make your allied clans from other nations able to enter a port owned by your clan even if it is not available to all?
  4. Quite amusing how you claimed in the other thread to be a casual... what a pile of steaming BS. Agreed. Really sad that the swedes seem to be the only nation that is well organised and good at RvR on PvP EU. At least pirates don't have much RvR power anymore since the outlaw mechanic split the pirate nation and destroys it from within. I don't think pirates should be part of RvR so i like that... I would really like to see the new nations added, even if only as more hardmode options. It can't do much harm to the game... would be worth testing how it plays out at least.
  5. PvP rewards promote PvP and being against them thus means you're against more PvP. If you aren't against PvP on the PvP server why are you against PvP rewards? ... This is a blatant lie and you know it.
  6. really... ? If you want more PvE go to the PvE server. People who advocate against PvP and PvP rewards on the PvP Server just give me cancer. The problem with PvP marks was that new players got farmed for them but as rediii already mentioned this is not a problem anymore since we have greenzones around the capitals now. I always try to side with new players and casuals but now with greenzones there is no excuse anymore unless you play pirates where you actually get sealclubbed by your own nation in outlaw battles ( at least on the EU server there is alot of drama about it ), which happens even without PvP marks. Even if some people don't like greenzones they solve alot of problems and do alot of good for new players...
  7. I would really like to see this. Just give everyone some forged papers so nobody can complain. Did you think about where the capitals would be yet ( if the new nations will have any ) ?
  8. Fair enough if this is true and you planned it all so long ago and all but why did your clan give up on cartagena? I probably missed something since im not very active anymore... You mean all your shipyards are in KPR? MT isn't that far away tbh... but yeah it's a bit more centralized. I think it is fair to assume that you have at least one shipyard at or around the most important port on the map, if your clan owns it? Especially since components are much lighter now and sailing a bunch of parts / resources for them around is more efficient than bringing the actual ships...
  9. Maybe this is true, maybe not. I can not know but... Don't you contradict yourself here? All ships are super cheap now and you admit you can pump out 1st rates non-stop. Then why did you not leave some ships for the PB there? All people had to move ships exactly at the time of the PB? Really? I normally wouldn't even care but this is a little disappointing from the Brits, after you told me it is good to have the OP cartagena fit only in one port and how it promotes RvR, that you and your clan enjoy so much... And then saying "Everyone is welcome to try to take Cartagena from us..." and now swedes took it without a fight..? I am just trying to make sense of it all here...
  10. Yeah, very mature talk right there, my friend. So let me put it like this: You completely lacked the courage to fight the swedes at cartagena, because you knew you would lose.
  11. Im just gonna throw a really wild guess here... because you didn't have the balls to fight the swedes?
  12. Sure mate, i used to be Santa's little helper a few years ago... it was alot of fun and felt really rewarding.
  13. Funny they do it just after they lost cartagena to the swedes, i guess. If you can't fight them / win then just join / avoid them.
  14. Would be interesting to see more nations added to the game. You have a few in game already that didn't play any major role in the caribbean at the time but are some of the strongest in RvR ( like Danmark and Sweden ), while nations that should be strong historically like Spain are super weak compared to that. So i don't see a problem in terms of being historically inaccurate. Would definitely make clan wars more feasible and maybe even split up some big nations to balance all nations overall more...
  15. Und dadurch haben die Hardcore Spieler den Vorteil, weil sie mehr Gold zum bieten und oft auch einen zweiten Account, gegenüber dem Gelegenheitsspieler, zur verfügung haben. Die Tatsache, dass auch sehr aktive Spieler wie du nicht and z.B. Cartagena Tar kommen macht es auch nicht wirklich besser... Gleichfalls... Na da bin ich ja mal gespannt.
  16. Dann erkläre mir mal bitte wie ein Spanier, der zweimal in der Woche 3 Stunden spielt z.B. an Cartagena tar kommt und zwar nicht nur einmal sondern regelmäßig. Das erklärt für mich eigentlich schon deine Meinung. Um diese Spiele würde ich als Gelegenheitsspieler einen großen Bogen machen. Da kann ich nur zustimmen... und wenn Neulinge durchhalten bis sie die Situation mit RvR und den Upgrades verstehen sind auch nochmal ein paar raus. Übrig bleiben größtenteils die Hardcore Spieler und Segelschiff Enthusiasten, während fast alle Gelegenheitsspieler, die das Spiel eigentlich bräuchte um die OW zu füllen, aufgeben.
  17. Wieder jemand der sich angesprochen fühlt? Gelegenheitsspieler haben in einem MMO das etwas wert ist Zugang zu der gleichen Ausrüstung wie die 24/7 Spieler, denn andernfalls merken die Intelligenteren irgendwann, dass sie nur Content für die Hardcore Spieler sind und deinstallieren das Spiel - vollkommen zu Recht ( das passiert übrigens schon seit Monaten in NA, falls es dir entgangen ist... ). Ja, und zwar auf dem PvE server oder bis er erkennt, dass er nicht nur vom Skill und der Erfahrung her unterlegen ist sondern auch noch im Bezug auf Ausrüstung. Die Logik, die dir hier scheinbar entgeht, ist dass es grundsätzlich einfach nur schwachsinnig in PvP Spielen ist, direkte Vorteile wie bessere Ausrüstung den Gelegenheitsspielern aufgrund der benötigten Zeit Investition zu vorenthalten. Das funktioniert allenfalls in "Free-to-play" Spielen bei denen sich Menschen, die nicht den ganzen Tag im Spiel rumhängen können, einfach den Vorteil kaufen, aber nicht in einem 40€ EA Titel. Haha, "auf bockig machen".... schöne Umschreibung für angebrachte Kritik. Da du ja begünstigt zu sein scheinst, ist mir klar warum dir das vollkommen egal ist... Ich habe übrigens selbst mehr als genug dieser Upgrades, aber im Gegensatz zu dir und den anderen habe ich den nötigen Charakter und kann zugeben, dass es nicht richtig ist den Gelegenheitsspielern die Upgrades zu vorenthalten. Also gibst du zu, dass es völlig sinnlos war die Navigation umzugestalten? Das neue System stellt keine Herausforderung dar und ist unrealistischer als das Vorherige für den im Spiel suggerierten Zeitrahmen...
  18. Das Teil kannst du nur mit viel Glück von NPCs looten. Noch besser sind die Upgrades bei denen man spezielle Resourcen braucht die nur in 1-2 Häfen auf der Map in sehr begrenzter Anzahl erhältlich sind... Den Nerds in den großen Clans geht dabei richtig einer ab, wenn sie um die Kontrolle dieser Häfen kämpfen ( und wer kann es ihnen übel nehmen, wenn das Spiel sonst kaum Inhalt hat ) während die Gelegenheitspieler leer ausgehen und nur mit viel Gold und / oder Glück an diese Upgrades kommen... Lustigerweise hatten sie vorher Koordinaten zum navigieren im Spiel, bis irgendein Nerd vorgeschlagen hat die wieder raus zu nehmen. Aber zum Glück haben wir ja jetzt das tolle Winkelmesser tool auf der Map - so kann man auch "content" gestalten...
  19. Wenn du wüsstest, dass manche Nerds durch irgendwelche Schlupflöcher im System ohne großen Aufwand hunderte von Millionen machen... die pseudo Wirtschaft in NA ist einfach nur schlecht und funktioniert hinten und vorne nicht.
  20. Well, well, well... i hope you guys remember me and what i said about this...
  21. I think it would be good if you added them so you / the game gets more funding BUT those premium ships should be versions of regular ships in the game with a unique paintjob and other name ( like shipnames were changed when another nation captured them maybe ) that give a xp, gold and combat mark bonus over regular ships ( more reward seems like a fair selling point for premium ships ). Premium ships should not be OP or have a very special role / strength in my opinion as this would ruin balance between those who have it and those who do not...
  22. Yeah, same with Santa Ceicilia... i'd rather have it stupid expensive ( CM not useless gold ) than only gifted to a few once in a blue moon. This would actually increase the value of the ship depending on how high the price is, since people actually have to pay for it instead of getting it for free... The few people who got it last time didn't even dare to leave port out of fear of losing it... Only @Liq had the balls to pull it out and actually sail it ( which should be the case instead of letting it rot in your docks, so you can jerk off to having one every once in a while ) and people didn't just capture it.... they actually sank it in a 10vs1 or 15vs1... or so i heard. Sounds too retarded to be true tbh... I guess the devs rather have almost nobody sail those ships out of fear to lose them...
  23. Amen brother. It's not like they can't still remove them again later and add them as premium, if that is their plan...
  24. It's very well done. My compliments to you and your team. I don't like the colour but that doesn't take anything away from the great model, it looks just like the real one.
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