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Banished Privateer

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Everything posted by Banished Privateer

  1. Banished Privateer

    OCB / PEC Griefing

    Here we go again with bs mechanics. French Princes and Requins throughout the entire day almost continuously were tagging Prussian players around Ays and running away. Their only intention was to prevent ships from attacking friendly ships, keeping in battle, forming revenge fleets, rescuing ships. Last battle today, attacked by Prince to make sure French L'Ocean can safely reach port. Prince did not fight, shot my sails 5 times and left the battle after 3-4 minutes from the start. Same happened to Phaserburn. This happened also in 4 different battles earlier today, people watching stream could see that. They attack and instantly run away. This is ruining NA and if someone doesn't consider it griefing, I don't know what they wanna call it. People say that according to admin "delaying actions" are legal. We need clarification from Devs on that, as this is happening literally every day. This is also outside any RvR activity, no PB screening, no hostility etc. Just OW PvP, gathering revenge fleets "reinforcements" by keeping enemies in battle or tagging them all the time, shooting their sails only, this makes the game unplayable in my opinion. The battle with Phaser, Prince did a max range tag and just escaped the battle too.
  2. Banished Privateer

    OCB / PEC Griefing

    That was neither hostility nor PB. They captured our L'Ocean, we tried to take it back, but they threw Princes to screen us out.
  3. While I agree with many valid points made by you, traders even with 3 book slots go 15.5 knots. Almost everyone makes them fir-fir, 3 or more speed mods, 3 speed books... My 15.5 knots Rattlesnake couldn't catch the other day 15.5 knots T Brig with Deadman Chest. Stacking speed mods is one issue, but all traders being fir-fir is another. Always speed, no matter what and later they die from 2 broadsides. I've seen many good PvP players killing hunters with trade ships. Privateer yesterday mentioned that his x4 Indiaman convoy sank aprox 4 Spanish ships, including Wasa and few more. Use guns, repairs, proper woods...
  4. Banished Privateer

    Pirate on Pirate action

    Use "chat report" function, carry on. Typical answer we always get, but nothing changes.
  5. 1. Requins and Princes can easily run away in patrol zones. @Licinio ChiavariChiavari on a Requin was chased by 6 ships (2 Princes, Cutter, 2 Hercules and Surprise) for 1h and 20 minutes. Square riggers struggle sailing upwind while fore and aft ships go full speed, easily evading and "kiting" enemies. 2. If someone attacks you, that means that you are STUCK in battle for at least 25 minutes. Accidental attacks happen with allies, sometimes players make a deal ("I let you go for 2000 reals" example) 3. All the helping/not helping and distance issues were fixed by old Signaling Perk. It helped counter gank fleets and allowed allies to reinforce battles. Removed for no good reason. 4. You say that less ganks increase player retention, yet you lower join time from 3 min to 2 min. More players now don't make it in time to join battles. Still best RoE would be "You Get What You See" - all ships within visual range on battle start can join. No surprises, sudden joiners, every player knows what to expect. Best way to avoid disappointment and confusion. 5. Solo hunters are the minority ONLY because it require a lot of experience. Most solo hunters are very good PvP veterans, best players in NA. The problem is not about ganks or solo hunting, the problem is about chasing and running. Most players have no intention to fight without advantage. Fair fights rarely happen. Ganks cause lots of frustration for the side getting ganked. They also cause toxic reactions, hatred and personal conflicts (clans that gank a lot in big groups are hated). We had that with HRE fir-fir Surprises at Jamaica year ago, we had with KOTO when they returned, they had a lot of players, some people complain now about FENIX. There is nothing wrong about playing in a big clan or big group, but it causes lots of negative emotions and reactions when players gank others. Most players will run away from 1v1. Most players will run away from 2v2. They want to fight 8v2 to have 100% safety. Ship insurance is failing and players are scared to lose ships. You get less than 100k reals for losing 1st rate while total cost to make one is about 10x bigger, 1m reals. Not counting cannons, upgrades, repairs which are all very expensive on the market and often hard to get. So what happens in NA is that some players chase other players for hours or later run away when enemy player calls more friends. NA is Chasing & Running game. It's not about PvP really. I like to joke and call it "Chase Action" game.
  6. Banished Privateer

    OCB / PEC Griefing

    That was 1 person and I told him to retreat and leave poor HAVOC alone (as you can read in rediiis topic) ^ If you also cared to read closely.
  7. Banished Privateer

    blame prussia

    Prussia demands from Devs timers on the forum. No Prussian should be discredited outside the timer.
  8. Banished Privateer

    OCB / PEC Griefing

    Last time my 3rd rate got attacked by a British Privateer player. 1v1 actions have very little BR tag limits and BRs are really offset due to RvR and PBs. Endymions are at 320s while 3rd rates are less BR if I'm not mistaken. OW BRs suffer from RvR PB BRs of the ships. Of course, the privateer player didn't fight me besides shooting sails a couple of times... Anyway, Requins are at around 160 BR, able to attack 1st rates, so.
  9. Banished Privateer

    No full wipes for PvE peace server - a plea to devs

    I I only had 5 🤣 Every player has their favouirite few ships... I would keep my gunboat (if not craftable), Santa Cecilia (as previous), Surprise, Niagara and Connie. I would add to this that max rank ships that can be kept are rank 4 to not entirely ruin balance on the start. I can already imagine people keeping 5 SOLs.
  10. Banished Privateer

    No full wipes for PvE peace server - a plea to devs

    I think like keeping ship knowledge, rank and books would be ideal + option to keep 2-5 ships of your personal choice after wipe. Suggestion both for PvE and PvP. Reals and doubloons should be wiped due to economic, PvE, mission changes etc. I believe on PvE server the competition is mostly about prices on the market. Wealth accumulated with the old mechanics and old systems shouldn't be there after release imho.
  11. Banished Privateer

    blame prussia

  12. Banished Privateer

    Request for compensation

    There also should be an option to close the "redeeming" window.
  13. Banished Privateer

    Naval Action Meme collection

    WHEN YOU PLAN YOUR TRIP PERFECTLY AND GO AFK GAME WILL ALWAYS PROVE YOU WRONG
  14. Banished Privateer

    Naval Action Meme collection

    __________________________________________________ I thought that most of them show this:
  15. Banished Privateer

    [Caribbean] Great battle results.

    As I was on my trading trip, but I couldn't resist when I saw a Spanish trader...
  16. Banished Privateer

    [Caribbean] Great battle results.

    I'm sorry, but BF came to help us and they did excactly what you did. Your 3 Hercs kited 3 1st rates in battle shooting their sails and keeping them tagged in battle until your 1st rates could arrive and kill them. I guess all BF are my alts btw, good to have 200 of them.
  17. Banished Privateer

    [Caribbean] Great battle results.

    Dunno, I did pretty well getting ganked solo.
  18. Banished Privateer

    [Caribbean] Great battle results.

    One of the 1st rates was actually HANSA and the other guys lost ships because they are basically what you've got on your avatar. Kited for long time by Hercs so 1st rates could arrive (intentional griefing) then ganking them 2v1, 3v1 or 4v1. I am also pretty sure that Bellona will be dead, even doe there was maintenance soon. You just don't get rewards, but ships sink.
  19. Banished Privateer

    [Caribbean] Great battle results.

    4-5 hours of kiting, revenge fleeting, screening and ganking. Killed also a Bellona and Aster Buc got saved by maintenance being at 0 HP. #stopsucking
  20. Banished Privateer

    Price of the Night Timers

    About 8 Danish ships run hostility at the same time on Bahia, was it pure coincidence? Maybe Danish players don't exist anymore, hmm...
  21. Banished Privateer

    Price of the Night Timers

    Nah, that's what I call concreted diplomacy. We are in bed with Reverse atm, but I pointed out the difference between us.
  22. Banished Privateer

    Price of the Night Timers

    The difference is that we were at war with both pirates and Russia. Last war between Sweden and GB was like 1,5 year ago?
  23. Banished Privateer

    Price of the Night Timers

    I don't feel attacked because I don't use Plata, Cristi or Dauphin or any other outposts there, I don't even craft ships anymore, so I couldn't care less. As part of the PL nation, I tell you as being on TS comms, I remember all the Polish screeners bringing some NPC 5th rates to "screen" by just sitting outside port and watching enemy fleet join PB. Players 1 day before PB were moving out their ships, resources and outposts from the ports that were under attack. Then PFK and UNION split, and after that players switching nations. It's not like I wasn't part of Polish nation dude, I've taken part in 5 or 6 screening actions for Port Battles, been on Teamspeak and tried to help out these guys. I was using Bucentaure for screening most of the time, not scared to bring a real ship for screening, instead of just "pretending" to screen and watch.
  24. Banished Privateer

    blame prussia

    Prussia did 9/11
  25. Banished Privateer

    Price of the Night Timers

    Attack Cartagena or Santo Domingo? Hell, what about Sant Iago right outside Jamaica or Jeremie, the nest of Sweden. But GB is in the same bed with Sweden 😏 Also, it would be too challenging for them.
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