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jimcarrel

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Landsmen

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  1. I stay up late not wanting to go to bed and fight those little wiggly lines of men
  2. I'll have to agree with the current beta skirmishers being rather lousy, seems that they hang around with the calvary units too much and are picking up their tactics. Constant attention to cav and skirm units is getting pretty tedious. I tend to reject building cav units now, but am hard headed about splitting out skirm units and end up babysitting them.
  3. My only gripe against current calvary is that they are just too footloose and fancy free, too much dancing around and not paying attention. My sons at five years of age were easier to mind.
  4. Thats exactly my impression, mine used to get 100's of kills in a fairly long battle, but now it can be in the 50"s. Sorta took the fun out of it.
  5. not a lot, maybe not any. Come to think of it, saves completely nullify the idea of denying "restart" so that's a moot argument.
  6. Yes there is a restart button, mine looks like a cup of coffee every morning.
  7. Just put me down as a wussy then, If restarts are only given to easy mode,,,,, I'm outa here. If you desire such a thing as not restarting then "trust" you self not to do it. Lot of sims are played that way,(make your own rules) but to take away restart will leave you and 20 others supporting the developer.
  8. I don't get much from Parrots, no matter the different ranges... and 24 Howitzers...forget them. A 6 pounder can give 4 to 6 times the kills of a 24 Howitz. Lately even 12 Naps are not much use, at least it seems like it. Right now it appears that the old 6 and 10's are more worth the cost. I can sure remember someone saying they really liked the Parrots, Really?
  9. your right in your assessment. In a previous patch state, the community complained about certain scenario fortifications being too formidable, then after a patch those certain fortifications were nerfed some, as well as those who were already a bit weak, making those even more useless. Seems to me all the maps or scenarios do not have the same amount of cover afforded by fortifications. Seems I should be wrong about that, but not in experiance. I occasionally use fortifications, even though they seem to take too much damage, but they do seem to make morale last a bit longer.
  10. However you want to class this thing called Ultilmate General, Civil War, it has me captivated. My impression is that we are just seeing hints as to how the Dev intends to finish it. We are just looking at the pieces, as the bits begin to come on line, we may be pleasantly surprised. Right now we are just along for the ride in Early Access.
  11. I've run into circumstances, a memorable one was during 2nd Bull Run as Union, where a brigade is doing nothing (with no icons or flanked etc. warnings) and I could not even select them, not even to just get statistic readouts on them.
  12. I see your point, but, if a new user cannot replay with different tactics (resulting in learning) a new user will get frustrated and quit (resulting in spreading of a negative word). Publisher needs new users, more new users results in funding for continued work and producing better game play). Option to replay should always reside with the user.
  13. Thanks to OP for this, ha- I never even noticed this drag on my billfold.
  14. Well, you know at camp when you create them,whether they are green or veterans, ....maybe you are still trying the opening battle with the train station. If that is the case you will just have to slow down until you understand the mechanics and consequences of troop movement. watch all the youtube videos you can stand.
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