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Sparrow6

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Landsmen

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  1. I have over 30 hour snow in game and I have to say this will rank as one of my most favorite games. It is beautiful and it is incredible to play. I want to thank the developers for the initiative for this type of game. Once it hits Steam, you will certainly get a thumbs up from me. Things I like: Day/Night cycles, intelligent AI with so many routines, they seem real, Random starts every play through, gorgeous graphics, crafting, huge variety of weapons, brilliant skill system (I have rarely played a game where it is down right hard to chose a skill to spend points on because they are ALL good), kill animations, HUGE variety of how to handle situations, many many more. The only thing I do not like at this point, and that is minimal is the starting name. Once you find a name (DADD) you kinda stick to it. I would love to see a point system so each character you make, you can tailor - Spend points for skills, health, stamina, etc, and gain points for taking negative traits.... Something I hope comes later, but is also minimal is weather effects, and the ability to carry items on a horse. Thanks Devs for this magnificent game.
  2. I went 4 hours without dying. It’s not a Rambo type of game where you get into firefights with entire groups. You have to think through your plan and have patience. I love the game for this idea. If you want run and gun action then this one might not be good for you.the save system is brilliant as is - no save spamming. You’re left with your decisions and that makes this game brilliant. Too many times I put away my arrow after talking myself down realizing the outcome may not produce results to my liking. You just need to be patient and lurk.
  3. Similar to how we set up camps, maybe they have icons to occupy land. They may not be able to take a fort back but could possibly build something somewhere else in the area to reclaim it. Otherwise, we couldn’t lose the game if we can’t lose territory. I noticed today in a new play through an icon with a pick axe on it. I went there and it looks like they are building a fort there. Not sure if that’s what it is, but pretty cool.
  4. To begin with, I have to tip my hat to the developers. This game is something else. I have, for a long time, wondered when someone would create an open world game that lives around you and is always a new play through. One with intelligent AI and one that gives you a thrilling experience and prevents save scumming in order to demonstrate "an alive character" atmosphere - well here it is, this game. Question about liberated territory. When you liberate a territory and have red X's in the camps / forts, can the enemy retake those? Or, once a "county" is secured, it is forever yours? also, will there be weather effects down the line and snakes? Snakes would be so cool....hard to implement in games for some reason, but cool none-the-less. Thanks Warleader
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