Let me try to explain why, in my opinion, aggressive AI is step in wrong direction. Like Redii have said in other games time to disengage is measured in seconds while in NA if you get tagged you will need at least 5 minutes. By that time wind will change direction and make your journey miserable affair. Not to mention if AI damages you, and he will thank to super accuracy that AI enjoys, you will need to use repair which are expensive and limited, unlike other games where health automatically restores outside of battle. The closest example I can think of is Elite Dangerous, where, unlike shields, hull doesn't repair automatically and you need to go back to port for repairs. But even there it takes far less time to go to port, dock and repair, thanks to FTL speeds and all that, and you don't need to concern yourself with changing wind. Compere that to NA where you need tens of minutes to go back to closest port. Add to that complete lack of enjoyment in fighting AI that cheats and we have huge time sink in already sinking game. That doesn't sound like a good strategy to revitalize NA.