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EliteDelta last won the day on November 26 2017

EliteDelta had the most liked content!

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About EliteDelta

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  1. EliteDelta

    Better Ships for All!

    The point I was trying to make, is that the survivability of the Hercules or Le Requin cannot be understood by simply comparing how often they die to expensive crafted ships. Players don't give a damn if they get sunk in these ships, and often suicide them into the enemy. This must be taken into account. Simply saying that the Hercules gets sunk more than the Bellona, so the Hercules is balanced just doesn't make sense. Most of your response is not relevant to what I was talking about, and the assumptions you make about my mindset are mostly false.
  2. EliteDelta

    Better Ships for All!

    You don't seem to be accounting for the mindset in a DLC ship. Many players don't try to stay alive and survive in a DLC ship. They also don't typically place expensive mods on them. Some do, but the vast majority of the Hercules and Requins I've sunk have only had basic mods on them. This lack of concern for staying alive throws off your stats. Players do everything they can to survive in a Bellona or L'Ocean.
  3. EliteDelta

    Better Ships for All!

    I know I can beat a herc in a different 5th rate, but that's not really the point. Hercules is one of the most deadly 5th rates, yet it's one if the smallest..
  4. Hey! I'm PST, don't forget me!
  5. EliteDelta

    Grape does not reset timer

    Exactly. I have had the same thing happen twice as well.
  6. 1) Delta - GB 2) EliteDelta - Prussia
  7. EliteDelta

    Didn't get Christian

    Hello, I didn't get the Christian in my Redeemables today. I definitely got the 10k xp and 10 crafting levels on the testbed. I might know the issue though. On testbed I started as a Prussian, and used my ship and xp redeemables. After realizing I couldn't capture a port, and couldn't access the admiralty shop, I deleted my character and recreated it as a brit. I then proceeded to get 10k xp, and the 10 crafting levels, starting from midshipman. Maybe this is what messed things up? Thanks, Delta
  8. EliteDelta

    Demasting mechanics

    Any shot that hits a mast, will register as a mast hit, even if you are shooting chain. To know if your shots are penetrating, you need to know the stats of the ship you are fighting, and the ballistics of your guns. In your example, you were fighting a Belle using a Cerberus. The masts on a Belle Poule are 86cm thick. The cerberus mounts 9 lb guns, or 32 lb carronades. I attached the penetration values below. Medium 9's will penetrate the masts until you are around 150m away, and long 9's will penetrate until roughly 200m. The 32 lb carronades will penetrate until about 240m. In battle 250m is pretty close, its half of a map square, so I would guess that the majority of your shots were not penetrating. The values I was listing are for the bottom section of the masts, the middle section is thinner and the top is even thinner, so you might have been able to demast at ranges further than 250m, if you had focused the middle or top section. The key to demasting is to know the stats, and to focus all your shots into a specific section of the ships masts, or even focus a single mast. Of course if you start fighting players, mast mods make all this a guessing game, depending on what they might or might not have. Luckily the AI are more predictable. I'm happy to go into more detail about this stuff if you'd like.
  9. EliteDelta

    Did Learnt Books Change With Patch?

    It seems that if a book was changed, then we no longer have it learned. Some books were changed, and I believe a few were removed, although I can't confirm that yet.
  10. EliteDelta

    Grape tagging Bug

    I was just fighting a swede (HRE clan) outside Tumbado, myself in LGV refit and he was sailing Trincomalee. I was directly behind him, shooting grape up his stern, and then he vanished. I had killed crew as recently as 30 seconds (I'm completely positive) but it seems the grape and crew kills didn't keep him tagged. I believe this is the report info: NAB-83879 Was a bit annoying, as it had taken me about 30-45 minutes to get into that position, and he had no good way to escape me. Bug stole my kill! 😢 EDIT: I believe this happened to @Alucard Yesterday, maybe he can confirm as well.
  11. EliteDelta


    When did we have this feature? I've played since early 2016, and I don't remember this.
  12. EliteDelta

    Testbed - econ/crafting changes

    Nice addition, I didn't notice that on the bestbed.
  13. EliteDelta

    DLC in the future?

    I want to see a longer cool-down for the DLC ships. Make it redeemable once a week, or something like that. They shouldn't be treated as bigger basic cutters, but thats what it feels like with the 24 hr cool-down. Other than that, I personally don't want a currently accessible ship to become a DLC, although a refit version of an existing one could work nicely. Pirate Indiaman?
  14. EliteDelta

    Repair Balancing

    Yeah, I agree with pretty much every bit of this. I know the goal was to allow players to have a better chance fighting multiple enemies, but the result has been the opposite. I used to feel like I had a good chance in even ships 1v2, 1v3, or maybe even 1v4. Now, I still go for it, but my chances are much lower. Its just impossible to compete with 4 repairs for my 1, unless the enemy are complete idiots. Mostly, I don't like how the current system covers up people's mistakes. Before, 1 mistake could be the difference between winning and losing a fight. It felt like the fights described in Patrick O'Brians books, or the movie Master and Commander. In a chase, a couple degrees could be the difference between escape and capture. Now, its how long do I have until my next repair.
  15. EliteDelta

    2 banished people are 1 too many!

    Maybe if @rediii buys him the DLC? 🤔