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BeeTee

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Everything posted by BeeTee

  1. Well, I was thinking more along the lined of making something that would: 1. Put some useful tools in the hands of the national governments to get certain chores done with a proper incentive to do them, like the chance of sailing with a ship virtually risk free as it was ownee by the government. This could well be stardardized types, like brigs, frigates etc... Smaller ships perhaps. Could be scouting, commerce protection, convoy escort, patrols etc... In the open world. To earn XP and gold without risking to lose ones own ship. 2. Put more variety into the missions available. 3. Players could then perhaps also, when they needed goods brought from a to b hire a ship to do it (ai trader) and if desired request an escort which would then go into the pool of available missions for players. If this is to work then the player should nok know what was in the cargo to prevent abuse. So thus is provided a mechanism for players to get resources from a to b without sailing themselves, with a risk, but risk should be part of the game. This should of course cost money, and an escort more money. 4. Raiders would then also potentially get more variety of play because they would have to deal with the escort, which also would be more inclined to fight when appropriate because the risk to the player is minimal. Arrgh, long and winded, but you get the idea.
  2. I don't know if most of you have read about this incident before, but it is quite an intresting "battle". It would be wonderful if subterfuge could be a part of the game in some fashion, but it would according to some at least apparently be difficult to implement at least in pvp. Anyway, here is a link to the Wikipedia summary of this highly unusual action. One of the few times a trader actually captured a warship. https://en.m.wikipedia.org/wiki/Action_of_4_August_1800
  3. I don't know if this has been suggested elsewhere, but how about the possibility of taking a commission from your government to do something? Could be a way for players to get to sail in a ship provided by the government and e.g protect commerce. Could be a nice way to add variety and more pvp action into the game. Could make things more interesting for the pirates too perhaps.
  4. I should like to se a reward for entering into a fair fight. I could think of two ways to do this: 1. The battle timer. If the BR is too uneven the battle remains open for longer and reinforcements can arrive for longer. So the people who love to gank can be ganked back to their hearts content and conterganking and so on. More fun for all. This should at least restrict ganking to more remote spots. 2. A reward for taking on ships with a bigger BR than your own. For instance an invisibility timer that would make it easier to get away if you manage to win when going against bigger opponents. Would also prevent players jumping you when you get out feom said battle and at least give you a head start. The rampant gank fest that seems to be the order of the day is very boring. It should at least come with a healthy risk. As it is now I, for one, am already tired of it. Just my opinion, and I know others feel differently, but it really is no fun that this should be the most prevalent form of pvp. .. BT
  5. 1. A marker on the map where you are and some navigational tools to aid in plotting courses. 2. Possibilty to drop into realistic sailing without going into a battle. 3. Ships in harbours in the open world view. 4. A way to view your own ships in dock so you can gloat and gibber at your beautiful collection. 5. Customizable decoration on ships you craft (paint and so forth) with LIMITATIONS. I would hate for the world to be full of pink Victories.
  6. It would be cool to be able to use the standard 29 ICS signal flags, as well as the numbers, hoisted at will to signal messages, although this would not be very historically correct since they didn't come into their current form until much later. Maybe the Popham code could be used. I think this would be both fun and educational, and give the much ignored ICS flags a much needed boost. And it would be great to hoist "LOL" in the rigging after outsmarting a pirate... If one would like more historical accuracy I guess the Popham code, which was used at Trafalgar, could be dug up, but then a lot of people would become very proficient in a code that is no longer used, so the educational value drops rather sharpish.
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