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monk33y

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Everything posted by monk33y

  1. Oh my God! How do you not know your actions are game breaking and therefore needs fixing
  2. How is using 5th and 6th rates in deep water port battles, where the norm SHOULD BE 1 buc min etc to gain an unfair advantage, anything other than abuse of feature!!! I haven't attacked any of you on a personal level....iv attacked the way you are getting around the currant br limits... If you don't need anything bigger than a Wasa or a heavy rattlesnake should the Devs then not remove those bigger assets from the game.....!
  3. So if I dis-agree with the way you play the game you're response is to launch personal attacks on me. And yet if you disagree with me I'm forbidden from saying anything charming..
  4. Welcome back Duke Once your on the pb the other nation has until the timer runs out to change there fleet set up. We need a port defined minimum battle fleet set up. Eg at least three first rates etc per side. I'm sorry but taking only shallow water ships into a 3k, line ship port battle is exploiting the current br system.
  5. Lol which reds members are whining or complaining??? Oh you mean just me.... Look below land you see why I have an issue with your nations actions! You guys are exploiting the current br system. That's plain and simple...
  6. If you had this done against you all I'd see on this forum is boycott boycott boycott.....
  7. The moto for the Sverige nation should be "act is a tell you to do. Not as I do"
  8. When will you learn. When the Sverige nation wins they win, when they loose they still win... You can't abuse the game against them but they can against you... Basically we all must play to the bs rules set by the sweeds... If the battle was reversed the sweeds would be crying exploit.... Basically now is a game about kiting to win... We'll done Devs you broke port battles....
  9. Difference was planb didn't Try to rip off the pirate nation..... Oh well let the non wtf pirates bankrupt themselves..
  10. I lWe lost, we will go back to the classroom. Study the battle, highlight areas of improvement. Learn and come back again... Harder.... We have learnt that certain past 'friends' have gone... Watch this space... I remember in the early day of the Sverige nation they were whipping boys in pb.. They improved alot. The Russians are coming....
  11. Everyone looses sometime... Didn't the Sverige loose to the French recently!! Who cares about Wasa being lost, you replace them in 2 hrs... Hardly ground breaking stuff
  12. Reach out..... Iv not seen a British captain in so long I'm beginning to think they are fairy tales....
  13. There should be no restrictions on a port battle.... If you generate the hostility it's upto the attacker when amd where they fight.... This seems interesting that you suggest this after three port battles were set up against you in a single night... It should have been five port battles in a single night... If that had happened the screams for boycott from the sweeds would have been defining... Your suggestion only supports the large nations.... Not suprised as you belong to the current no1 nation on eu server. I do wonder what would happen if gb woke up from its pve sleep and started attacking Swedish ports... At the moment only two nations are willing to fight on the eu server (russian/Sverige), the rest pve or exchange ports.... This needs addressing...
  14. I love my indy fireship... Only use I think that ship has... Oh so... You say eat pizza I say hid and went to watch a movie.... I smell bs...
  15. False accusations and boasting claims makes up 99% of the things you say ingame and on these forums...! I missed your 20 man fleet that you promised was on route! Did they get lost while sailing up north yesterday when u hid in port for two hours..
  16. Rumours of the dirty pirate using russian alts to scout when the coast was clear have been told throughout the island.. Congratulations iv only ever seen u run away....! I noticed no mention of you abusing alts. It's funny how you only attack players in missions......! Your pvp power is amazing........ Which is ironic as you only ever did missions in the pirate green zone for the fear of being attacked by pirates... Whenever a forced turned up with equal numbers you went offline....
  17. I didn't know you had the ability to speak/see sence..... Russia with love
  18. Norfolk I think what tour doing is brilliant but Im sorry to say gb is dormant/dead/asleep/scared/pointless! Gb used to be a large fighting force, with at least one port battle every few days. Now it's a suprise to see that any gb clan has raised hostility. I know Batman you beat the usa! Who hasn't! If you really want to dip your toes into the inner workings of the eu server, you'll need to look past gb. We have the : 1) Sverige powerhouse 2) Prussian holdings 3) Russian empire being built 4) Danes rebuilding 5) French revolution 6) Spanish reborn 7) Polish, failing math! 8) Dutch on holiday 9) USA running away 10) Pve GB On eu we have started to move past the traditional national ties and distrust.... I respect you Norfolk but you will have a number of forged papers, try a world (eu server) tour.. Monk3y - Russia with love!
  19. With @admin talking about mixing up br for port battles and mabey introducing raiding in the future. It's dawned on me that our port battles don't include the port.... What I suggest is adding a port with ships to every port battle. The simplest way of this is a slim brown rectangle floating in the dock position. (this would represent the jetty) with four ships positioned with rear of ship facing the jetty. The four ships should include two traders and two, top class battleships for the port battle. The positioning of the four ships would place the warships on the outside facing the battle with traders protected behind the warships. (the warships would be AI controlled, unable to move but can fire cannons) Currently towers give points once destroyed, I'd propose giving a point bonus for destroying the four ships. Destroying the four ships would give the points of sinking two ships. Or a set point total. If raiding ever gets added, the number of docked ships could be increased and those traders need capturing to raid the goods. Again giving a focal point to the pb. To gain more points or to raid resources the trade ships must be captured. Adding a dock with point rewarding ships forces the defender to hunt the mortor Brigg, meaning mono fleets would be silly. Also players like myself who enjoy fireships would have a target for battles... Adding a port with point giving ships would also open up future possibilities for upgrading the hp of the dock... Upgrading the hp of the ships in dock etc. If the ports were capped at 1 million tax revenue per day with a stage one port (4 ships in port), a stage two port (8 ships in port) would have no tax revenue cap per day. The stage two port would open the door to more tax revenue but make the port slightly easier to capture in theory. This port idea opens the door to raiding, more versatility in pbs and port customization. Ideas welcome (on phone so format is iffy)
  20. I just wish the development team would enable port customization. To upgrade the hp on towers, upgrade the gun... (giving longer range but with longer reload, or get the fort to fire chain etc) I still feel that out port battles are missing an important feature, the docks... Every port battle should have a location where the dock is located. The dock should have a number of stationary ships (with working cannons), the number of ships and size of ship depends on 4th/1St rating. The attacking team should have the ability to destroy the forts and the docked ships to gain points. If the docked ships are captured then there should be a points bonus... The defending team would need to hunt the mortor Brigg to protect the docked ships. Personally I'd add a dock with 3-4 ships. Two (traders) Indiaman and two warships (santi) would be a good ballance. (if raiding every gets added in the future, having a dock would give a focal point to capturing materials/goods) This would add another level of strategic gameplay to the port battles...
  21. Remember you have friends in similar positions..... All it takes is a signal fire! From Russia with love.
  22. It's good to see you got home safely. From Russia with love
  23. If we opened up the gulf of Mexico from controy, past Salam along the coast to texas area, over the top of the gulf, down the backside of Florida to West end. So all those ports had no timer restrictions on them. Remove the French non capturable zone. Would this not give non eu players 25+ ports to fight over on a single server.... One server two playerbases able to mix Players on global keep saying global is too spread out.... And let's be honest who uses the gulf on the eu server.... To keep the server abit less predictable one or two ports in each section of the map could be set to no restrictions on pb. So players can still interact... Simple solution guys... Very simple
  24. If you want server wide timers why don't we open up the gulf of Mexico to usa timezones... No1 of eu uses that area anyway!!!
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