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Style13000

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Everything posted by Style13000

  1. Heated Shot requires a workshop and a forge can be fired with both carronades and cannons, but limited to one broadside each(like extra shot) fire probability 0.05 per shot hitting the target ship firing range for Heated Shot -50% (because of reduced powder) penetration for heated shot -5% (because of reduced powder) loading the shot needs 3x the normal reload time and cannot be preloaded using the prepared perk needs: 100 coal 200 stone blocks 10 Swedish iron 25 tools fire watch requires academy and workshop fire probability decreased by 10% fire fighting increased by 95% crew percentage 5% (like marines) water pump bailing +20% (because of additional pumps) water pump hit points + 70% no longer requires crew in survival to extinguish fire(handled by fire watch, but you are unable to purposely go into fire shock) needs: 1x additional break pump 1x coles bentick pump 50x copper ingot 25x tools Clan: KRAKE
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