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modo

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    Oregon, USA

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  1. It would be nice to have a legend for the map. Frankly I'm confused about which labels are historic and which ones will be the new standard. Modo
  2. Is there any chance that the buildings in the various towns/areas would be customized to look like the buildings in that area would have instead of taking a one size fits all approach? What appears to be adobe buildings in Charleston seems inappropriate. Modo
  3. I try to always carry a large selection of repair kits and med kits when I'm sailing anywhere I expect a battle. Once the battle is over, I like to hang out in the battle resolution screen using repair kits and med kits to bring my ship back up to good operating and fully crewed condition. However, if the ship suffered heavy damage that can require a LOT of right-click, USE, select ship, to get the ship repaired. To get crew, there can be a LOT of right-click and USE but it can be difficult to remember how many small med kits to go through to bring the ship back to full crew. It would be helpful if there were buttons: fully repair ship using on-hand repair kits - which would use the repair kits on hand in the hold to get the ship repaired fully heal crew using on-hand med kits - which would use the med kits on hand in the hold to heal up the ship's crew using small, medium, or large med-kits, as available to accomplish this. If there aren't enough repair or med kits on hand, then these buttons would do what was possible with the kits that were on hand. Also, when and auto-heal is used, perhaps take the captain into the crew assignment screen? Modo
  4. Now that the size of the cargo holds in the various ships has been adjusted, the amount of stuff a trader can carry is a lot smaller than it used to be. While this is a pita so be it. However, why can't I make use of hold space in my fleet ships? For example if I have 2 le grosse ventres and a tricomalee to protect them, it would seem reasonable to make use of all the hold space in my fleet to carry trade goods. Modo
  5. I often buy resources or food stuffs in a port where i have no outpost. Then I forget to move the stuff i bought to my ship's hold. When I try to leave town a very timely message tells me I screwed up and didn't put my new cargo in the ships hold. However it would be great if when this happens it was possible to go directly to the equipment screen instead of having to click CANCEL, then click EQUIPMENT. Not a huge thing, but it would make the in-port UI nicer. Modo
  6. I'd like to see an weather vane in the in-port view so captains can tell whether it's worth going to the harbor before taking the time to transition from harbor view to open world. I'd love to be able to tell that the wind would be dead ahead so I'd know to find something else more productive to do for a while. Modo
  7. I find it amusing that a single eel or a shark will sell for 5000 gold... Surely the economy of the time wouldn't pay such outlandish prices for a fish! Even prime grade fresh sashimi doesn't sell for that much today - with inflated $$$, too!
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