This system has a lot of potential and is a solid bases for much the needed diplomatic mechanics in the game. I personally find it a refreshing and original concept to start testing.
As I read:
Voting system is based on the simplest and oldest mechanic of all. Owning land.
If you own land you can vote – you are the landlord – or simply lord
If you don’t own land you can exhibit heroic feats – then you can become a lord and get land by lets say winning a lot in PVP
If you don’t have heroic feats you can marry into the Lordship by buying a special item
I feel that a lot of power will be put to those who participate in PvP. While I would never oppose the most logical way to go is to have the pvp community decide who they want to go to town on, I do feel that perhaps many of the crafters, traders, and trader hunters will be left with secondary or tertiary priority whilst they spend most of their time providing the much needed resources and ships for the nations pvp ship demands.
If you don’t have heroic feats you can marry into the Lordship by buying a special item - What special item and can multiple be bought in order to increase land? Also is the intend to make this balanced compared to the other 2 options or is it going to be a steep price?