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Maloco

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Everything posted by Maloco

  1. Maloco

    La navasse

    You accuse us of using a bug. The Navasse appeared as capturable, the developers were giving confusing news that it could be that because of sabotage. So yes, there were the conquest missions for La Navasse available and we went for his capture. It wasn't until long after capturing the port that developers confirmed it was a server bug. But we had already captured it ... where do you see the abuse of a bug? By the way, I will not deny you that we loved to take the Navasse in your nose.
  2. Maloco

    La navasse

    So because of a fault in the server they have harmed two clans. to those who had ownership of the port (which if it is for that fault, they must be returned) and to the SKULL clan that mobilized to conquer it. Now how are we going to compensate those of the SKULL clan?
  3. I could not agree more. The nation with more ports in the Caribbean and with so few representative ships in the game. It is a pity. and we must remember that the vote was won to implement the Montañez.
  4. they re-implement a pvp feature on the pve server ... I hope they fix it. A pve server should fight with AI only
  5. Te agradezco pero no hacia falta compañero ... el que quiera enterarse que lo traduzca si quiere xd
  6. Eso no es cierto, pues en la página oficial te detallaban que existía dos servidores. Ahora la han actualizado y no ponen nada de los servidores, pero te aseguro que cuando fuí a comprar el juego si que estaba lo de los dos servidores...de hecho cuando pensaron cerrar el servidor pve les hice un copia pega de su página oficial. imagino que por eso no lo cerraron...la publicidad engañosa esta penada colega. Y ya ni me molesto en traducir al ingles...... Estoy harto de todos los que dicen que tienen que cerrar el servidor pve para que vayamos a una zona en el pvp....y por que no es mej
  7. My congratulations for creating a game about the age of sailing so graphically beautiful
  8. The ships at night with the detail of the lights .... beautiful too
  9. I was one of those who much missed the lack of the free camera hehehe
  10. Examples of one of the characteristics of this game .... your precious graphics
  11. Excellent news. Thanks for such a nice game about the era of the ships of line and sailing
  12. solo comentar que también eliminan el servidor pve y crean zonas de pve en el servidor pvp
  13. You want to remove the server pve for not being profitable ... ok, but it gets me to play as I did on the server pve, I do not have to be forced to play pvp if my intention is to navigate the whole map. I do not know how they can do it, and I appreciate the effort (because of the security zone) but I do not want to be in a specific area of the map to be sure. This game I really like, a lot, it would be a shame for me to have to abandon it.
  14. Copied from the official game page PVP vs PVE servers PvP: Large-scale conquest with player vs player battles raging everywhere from the lower Antilles to French Louisiana. You are at risk everywhere and can be attacked by other captains. You can capture any ship you want and sail any vessel you like if you have the proper rank requirement. PvE: Peaceful server where players fight with NPCs. Players interested in a single player experience where other players can only help you should choose this server.
  15. In the official naval action page they talk about the two types of servers .... I bought the game and now I delete the server pve ... and the solution is to stay in a restricted area and if it does not accept the laws of the server Pvp No I think it's something ethical. And do not tell me that this game is suggesting to the changes and others for being EA.
  16. Let's see, like that a pve flag kills the pvp .... is that those who are on the server pvp do not you just the pvp then? What is being forced to players pve is that you are in an area accept the conditions of the server pvp .... I did not make my account on the server pvp, I did on the pve, I want to be able to navigate through Wherever you want with the same mechanics as on the pve server
  17. thanks for comment I do not like the idea the limitation to a safe area
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