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Tigron

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Landsmen

Landsmen (1/13)

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  1. well I have played on PVP and PVE servers for this game and much prefer the PVE server. Tired of getting ganged up on by a fleet of little ships with their fleet ships. Yes only 100 to 150 players on the PVE server but then again not much more than that on the US PVP, so why not get rid of that one as well. Next thing your going to see is you will have to pay to play the game next. Well great game concept but its not worth paying for and not worth the BS you have to run into on PVP from someone saying you cant attack this ship or that cause its an alt. Good luck at destroying your player base, I will not be back on the game.
  2. understand you cant put 1100 men on a lynx, but if I have 1100 crew by rank then I should be able to FULLY man the sails and guns onboard a lynx. Victory is 850 crew, I have 1100 and Im still short being able to fully crew guns and sails even with mastercraft hamocks by more than 100 crew. with 1100 crew I should be able to man fully both stations on a victory, even with all med cannons gun crew is 868 and sails are 200 crew to man.
  3. whats the point in being rear admiral with 1100 crew if when I have a victory with masctercrafft hammocks and only get to use 935 crew. Even with gold hammocks I only get 956 crew to man the ship and still unable to man sails and guns alone fully. why not either take the amount of crew out of the rank or give us the ability to use all the crew on the ship.
  4. Great map Siegfried, would like to see some kind of plotting tool for adding lines to the map.
  5. Thank you Barberouge. I think alliances will add much more diversity to the game and open a lot more options to players.
  6. On the PVE server we have several players between british and USA that run fleeting together, Would like to see a a system that woulld allow us to be all grouped together to be able to do the large event missions and other things together. If this is done on the PVP server this can bring up more options such as treaties between nations. This would add some extra realisim to the game as well.
  7. well for all those that say navigators back then did not use the stars or sun to locate their EXACT location here is a little video and a chance to really see what they did. https://timeandnavigation.si.edu/navigating-at-sea/challenges/navigate-the-sea-activity
  8. Allow players to place waypoints on the map as a navigation aid, when you finish a battle in open sea you may have lost where you had been before the battle. placing a waypoint could put a marker on the compass on the screen to give a general direction to your next point.
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