nPeT_HanPoJIoM
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Posts posted by nPeT_HanPoJIoM
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If there's plenty of people around they should've seen the enemy ships and moved to intercept. Everyone in the circle will be added to the battle with not concern for BR.
Well, the point of the this update was to limit ganking, but what i really ment that it helps ganking as much as it limits it
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Limit 1.5 BR on attacker's side only. 4 frigates on 1 SOL is still a gank. Its sad when a couple of frigates join in on SOL near your capital and there's plenty of people around but you cant help him and he gets stern raked and captured, and then attackers just flee to the protected area.
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What's this 1.5 mb update about?
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I've found one serious UI bug. If you take a fleet order and have more than 6 people near the mission, their names will move the 'enter' and 'enter as group' buttons down to the border of the window so you cant press it. So, if you have 7 ppl, you cant press 'enter as group', and if 8 or more, you even cant press 'enter'. Also, you cant join ongoing fleet orders, it says ' you are too close to the mission' (something like that, dont remember the exact words) intil you exit the big white circle, and then around 50m it says nothing (no buttons or messages) and after that its 'too far away'.
Short announcement on the 1.5x BR reinforcement limit
in News Announcements & Important discussions
Posted · Edited by nPeT_HanPoJIoM
9 basic cutters, 2 yachts, 1 snow, 1 privateer = 410 br
vs
1 constitusion and 1 snow = 350 br
Guess what? connie and snow sinked. And it was before the patch with the laser-guided thermonuclear 6 pounders that can penetrate pavel at 300m if angeled good (tested myself in my pavel against ai, around 50% penetrate rate)