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About Callaghan92

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    Able seaman

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  1. The Yacht is a bonus for players who played before the game was available on steam (sea trials) So i highly doubt it will ever be a DLC and tbh, if it was it may be unfair to some of those who got it due to paying for the game before steam, some who potentially bought in because of the extra 'bonus ship' As for the gunboat its just a fun ship really, Easily obtainable out of gold chests
  2. The Safezone privateer fleets. I understand why they are there, and i like them there. But they should not be going super speed, its just ridiculous AND nor should they be tagging traders
  3. people need to stop judging features before they are even implemented. Yes it may be mostly a PVE feature, but it will create pvp with it, And as it has been proven many times in the past, Creating a solely pvp event to try and force people into pvp doesnt work, and has repeatedly failed. Look for instance at most patrol zones, you can go into that and find a fleet of 10 russians clubbing anyone they come across, so a lot of players dont even use the zone anymore. You all complain of lack of new content, but when new content gets added and you all bitch and moan about it without even giving it a chance.. What @admin said is correct, if you want to go pvp, then go pvp. If you want to own a port to build your pvp ships out of, then defend the port or befriend a clan that can defend the port. Cant be expected to hold a valuable port and have no consequences.
  4. Callaghan92

    Hotfix notes?

    @admin @Ink You seem to forget we are no longer 'testers' since you released the game from Early access, its not difficult to keep us in the loop with patches and hotfixes. Like the hotfix this morning for example, no one knows what it was for?
  5. im with @King of Crowns on this one @admin @Ink Either Implement storms fully (in battle as well like we used to have) or Remove them completely, none of this halfway shit please
  6. There definitely should be XP awarded for crafting guns/reps/mods. Since we need our LH to withdraw resources from our buildings, but the only way to be able to get more LH currently is by building a shipyard (large investment) and levelling up crafting.
  7. Admin/Ink, It would be wonderful if we could actually get some patch notes as to what you are changing!
  8. The AI are not difficult, the hp buff and damage buff is good! the issue with them atm is the 90 Degree angle they can shoot both broadsides at, but glad thats being fixed!
  9. People need to realise though, and i believe admin even said it when it was added. The first 4 missions are the tutorial, the challenges are harder and are meant for those players who have completed the tutorial and got a little gametime experience in. The final exam is then meant for players who have completed both the tutorial, challenges and got in a fair bit more gametime.
  10. So what your saying is that the russians will be the only people who are able to craft ships like this after you make your update? Because your making the decision to allow them to keep the already made investments, so once again you will be making people not want to fight in case they come up against one of these ships? Yet another mistake from admin
  11. When will more Paints be added to the DLC? the choice of paints we have at the moment tbh is pretty pitiful.
  12. Russians are Using pirate Hostility missions to grind up hostility for Santiago De Cuba. this is a clear exploit and use of a loophole to break and get around the Frontline system. This needs fixed ASAP, and the hostility/port battle on Santiago De Cuba needs cancelled or reverted. P.s im not a Brit player
  13. Within 6 hours of the map reset, there was 26 port battles set. They were all used
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