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Holly Windstalker

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Landsmen

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  1. I'm very sad this war turned out the way it did. It started very promising with many great battles fought on the coast of Columbia. Then there was a Tribunal thread about us exploiting a PB timer, and ever since it seems some players are now no longer interested in fighting but in winning. From many battles we went to many games of "tower defense" because apparently capturing an undefended port is better than risking the defense of a port under attack that you might lose. So the reaction to an assault fleet message has shifted from rallying to defend the port to buying a flag of your own, preferably with a course for your fleet that won't sail into an enemy fleet. And then we won because we fielded more fleets capable of destroying five towers than the French did. Does anyone actually enjoy the tower defense PB against no defenders? 2,000 gold, 50 exp for putting one broadside in a tower before it blows up, and then a bunch of pine logs and copper ore you don't really want? I'm here to build ships and have those ships sink ships that someone else built. I hope everyone else is here to shoot cannons at other ships, and not to paint those tiny pixel circles on the world map blue or red.
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