I couldnt agree more with this sentiment. The factions need to be brought together not paced against each other.
Though maybe a Pirate bounty system to work in. Could be done with the Diplomacy and Pirate rework. As a pirate or (Privateer) you have a Notoriety rating based on what you do as a pirate. Taking ships, Sinking ships. harassing ports as you do things in game players and factions you attack will place bounties on you. (Factions could do it at a set rate that is small so it wont change much unless you really harass a nation) If you harass a clan every day they can decide to bounty you. Someone kills you they get the bounty. I think it would be rather realistic and provide a nice independent "ranking" system for pirates. How good of a Pirate are you? well how high can you get your bounty without getting attacked? Do you decide to fleet up with other Pirates? or do you have a large bounty from Great Britain so you need to fleet up with the French to stay alive? This would work with the Diplomacy changes. Pirates should be a Neutral/Mercenary faction IMO. They should be flexible but I find it hard to think that they should work like just another Faction.