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Liq

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Everything posted by Liq

  1. As explained before. Dodging multiflips =/= dodging fights, simply because you cant fill them. In fact its actually the opposite of dodging fights since you shift them to another TZ where you got players available. But suppose you're still suffering from SJ trauma which explains your anti Sweden bias. Lol
  2. aha thats why you repaired so much xD
  3. Trashtalking plus calling each other out on global for not taking fights. We're better off without names in OW.
  4. wasn't bitching just gave him a hand since he seems to have forgotten the definition of a term he likes to describe us as )) Noone said sweden was better than everyone, pbs seem pretty even, wins and losses on both sides. But describing sweden as zerg, while making up your own definition of the term on-the-go, seems silly
  5. https://www.urbandictionary.com/define.php?term=zerg Originates from Blizzard's game Starcraft where zerg were one of 3 playable races, aliens like appeareance, zerg were characterized by using large numbers of weak units to swarm the enemy, also another charasteristic of zerg were that everything was organic, ie, zerg didnt used machines or any artifacts, they would mutate their own buildings from special kind of larvae and advanced units were created by mutating basic ones. Units were cheap to make and it was possible to make extreme numbers in short period of time. Nowadays term zerg is used in mmo games to describe force consisted of large group of lower level players (often with only basic equipment) who use numbers rather then strategy to defeat the enemy, therefore requiring no skill. This tactics is commonly known as zerging Last nite we bitchslaped Rifter the overmind and his zerg again. @cabo rojo pb, at the same moment
  6. he was talking about winning ports as in taking the ports. Otherwise Id have to list all the prior tries you had at cabo rojo / san juan when it was attackable too ))
  7. we couldn't fill the last pbs on the penta flip Despite to some propaganda sweden is in fact not a superzerg force - had 75 players on @ cabo rojo PB while Russia had 155 Since we got a couple US tz players (WO, BORK, Havoc has a couple) figured we'd let them have some fun aswell plus get the possibility of actually defending the stuff we get attacked at )
  8. you've won two ports while losing conttoy / Murgeres / buena vista (hope this post doesn't age bad lol) / lost cabo rojo again. this has just started ))
  9. They can still cap SJ but they choose not to =) whereas a british alt Controlling SDC would have lead to them being unable to do anything
  10. Before they lost Croata and Haulover, let alone Trux, aswell
  11. I think we should reduce the importance of gear for PvP instead of increasing it. The more expensive META gear for PvP, the less PvP will happen
  12. Where's the downside? This would lead to another "gear" gap and thus less players willing to risk their ship when they suddenly do less damage and penetration. Maybe a good addition for PvE Server but please not PvP
  13. Liq

    Repair bug

    In the Port Battle for Conttoy, 25.02.2020, I encountered a strange bug. First repair was normal. Repaired hull, nothing unusual. Second repair cycle first didn't want to trigger for some reason, so I pressed 5-1 again. Then I had a max. crew of 907 on the repair - which is twice the regular crew requirement for a repair on a buc. It also repaired way more than it should have on a regular repair. I was down to less than 50% HP and the repair recovered everything up to 100% HP. So I basically just did 2 repairs for 1 Repair cooldown. Did not have any knowledge slots unlocked. Huh. The next repair - After the cooldown was done, I repaired Rigging. However, the repair did not start. Yet the Cooldown did reset and I got a new 10min30 timer. Sent an F11 report.
  14. Might be max amount of PBs vs a nation reached? Though not sure if there is a limit.
  15. Would be a shame if some random British "Der Phantom" gets a hostility mission for Sant Iago and let swedes actually do the hostility - then lock out all british clans from the port right @shunt?
  16. issue then is there will be always be 1 "meta" trim, see 2018, trims based on the port you craft in. Can't recall the exact name (was it "Strong Hull"?) but one of the port that had it was Wilmington on the US coast. Another "downside" of removing port bonusses is, no more fixed goals in RvR, thus a less active game. Taking ports becomes useless again. Frontlines in combination with port features fuel RvR. Maybe an easier adjustment would be simply lowering the port bonusses stats?
  17. This is not about SJ. Truxillo however, if it went through and that Saltpetre guy wasn't as incompetent, would have remained tied to CRC, confirmed alt clan, without us being able to do anything about it - except getting a bunch of british alts and having an Alt Warfare Maybe it is indeed time to add Clan-Wars. Together with fixed hostility missions (Other nations cant grind the hostility anymore for a different nation), an 1 man alt clan should have a hard time flipping a port himself.
  18. In other words Buy yourself an alt to deal with alts capturing ports good game
  19. Key is there is and has always been the possibility for DK to take San Juan. Whereas here GB can't do anything about it. You still dont see the difference?
  20. Im disappointed Thonys. Fake news but no news meme picture?
  21. Would be interesting to see what the communitys opinion is on removing port bonusses I would vote for it. Problem then of course is what to do with the current existing ships?
  22. Lol cant go a single thread without crying about havoc leaving DK We changed nations and retook SJ within a week. DK can still go and re grab SJ. But they cant even field the numbers to fill Pasaje 5700 BR. So guess that wont happen. What he is complaining about here is that a clan is Keeping a nations main port over a very long period of time and using its tax (10 mil +) to fund another nation
  23. Are you playing Naval Action? What you are asking for is already in game and has been for quite a while. Battles are first open for 2 minutes for anyone to join. Afterwards the battle is open for 20 minutes for the weaker side, until the BR difference has reached 13% (iirc). This change together with the privateer fleets was a good addition to a healthier pvp game. No more noob slaughtering around capitals and way less mass ganking around free ports, because you can now actually help out.
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