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Hooks for Hands

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Landsmen

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  1. The last part of my post dealt with the bottle drop rate Cpt Blackthrone The suggestion is more or less: Decrease the value / rarity of the upgrade reward but increase the probability of finding wrecks.
  2. To preface this post, I really like the shipwreck feature. I think that the upgrades you get from the wrecks are too good. I do not think that you should ALWAYS get an exceptional upgrade from every wreck you find. I scavenged an Exceptional Powder Monkeys off of a trader's cutter, which is just absurd to me. Exceptional upgrades are meant to be rare - something to work for and extremely valuable and the current system makes all other upgrades Basic to Mastercraft irrelevant. So my proposal is pretty simple (numbers can be tuned): 10% chance of Exceptional 15% chance of Mastercraft 75% chance of Fine You are always guaranteed at least a Fine upgrade, however it is still possible to get lucky and get an Exceptional version. This allows people with 50 crafting to still be able to make some money off of upgrades, and provides a way for people lucky enough to get a bottle a chance of finding some good modules. Reducing how frequently exceptional modules enter the game allow devs to increase the quantity of bottle drops. Now not every wreck you go to will have an exceptional upgrade, but you get more bottles to find more wrecks.
  3. It takes a whole 30 seconds longer. Not really a necessary change in my opinion.
  4. So would people on the PVE server have to kill one million ships in order to afford a Victory or Santissima? Sorry man but this is a terrible idea.
  5. Thank you Nelgatha for your suggestion. I am for this idea as it gives the players on this server something to do. I think in order to make it so that the pirates aren't just crushed in one or two days, maybe they should be given a small set of ports (maybe 5 or so of the neutral ports immediately surrounding Mortimer Town) expanding outwards as the nation grows and contracting when it shrinks.
  6. I realize that PvP is your main focus and that's all fine and dandy, but the PvE aspects of this game are rapidly getting out-dated. We are seeing clans and players with Pavels, Victories, and soon Santissima's, but there is nothing for us to really do with these ships other than fight 3rd rate fleets.
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