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enoch

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Everything posted by enoch

  1. Nice! One question: can we pause game and issue orders?
  2. In the old Talonsoft Battleground games (not sure if you remember those), there were supply wagon units. Supply wagons needed to be within range of units in order for units to restock ammo at the end of the day. So you could have a situation where if you capture or cut off the enemy's supply wagons using cavalry the enemy units not within range of a wagon will run out of ammo on the following day. It will be great if you can implement something like this in the game. This way supply lines become an important strategic consideration and it is not all about the frontline.
  3. I'd definitely prefer limited ammo. Managing and conserving ammo is part of the fun from my previous experience playing turn based wargames. Limited ammo forces you to think about and make more effiecient firing decisions. With unlimted ammo, you can just fire at anything that moves which is arcadey and really not fun. However, as you have pointed out, teaching the AI to manage supply effectively may be difficult. I hope you can pull it off though.
  4. Hi Darth, I played many of your TW mods and am very excited about this game! Like many I was disappointed by your retirement from TW modding, but its good to know that you have moved to a bigger and more ambitious project. Gettysburg is one of my favourite battles which I have played on pc on a couple of turn based table top versions. I have great hopes for your version knowing that you will bring to it all of your TW modding experience.
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