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Yngvarr

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Posts posted by Yngvarr

  1. On 6/8/2018 at 8:59 PM, Lovec1990 said:

    deal, but still adding another 5th rate is kinda wrong we have more 5th rates than all SOLs we need more ships of the line

    Partially agreed.

    In larger scale naval battles, the main body of the fleet were 3rd rates. 1st and 2nd rates were the tip of the spear.

    And frigates and sloops in support.

    So i would suggest we need more 3rd rates harder then we need more 1st and 2nd rates.

    • Like 1
  2. 4 hours ago, Thonys said:

    also

    Unlike piracy, privateering in the Golden Age was a legitimate undertaking, which was carried out with the explicit permission of the government

    so a option is to make nation changers pirate first and give bad standing

    where they have to improve their reputation to become regular nation captains again

    This would have some footing in history.

    Turncoats/ deserters/ traitors were not kindly looked at, not even by the nation to which the person has deserted or turned

    Difficult to trust a turncoat...after all, he might turn coat again to another nation...

    • Like 1
  3. 4 hours ago, Verlich said:

    If the Nerf destroy's historical accuracy then it would destroy the game reason of existence, as long as the ship is historically accurate I don't much care. The ship is suppose to carry 6 howitzers too, which at the time period had early Carcass shot coming into development, so it could be worse. Personally I'd like the howitzers, the giggles of it would be nice plus they would make the ship a little slower and add another siege ship for PBs.

    well, then the dev's should rename the ship to Chronprins Gustav Adolph

  4. 4 minutes ago, maturin said:

    Well that makes things a lot easier!

     

    This site must disregard warships placed in ordinary, though. Certainly the British 'had' more than 22 SoLs and 4th Rates between 1790 and 1799. I would expect this to depress the numbers of the minor powers, more than the bellicose British.

    Here's your list with 1-2 rates for England

    http://felipe.mbnet.fi/html/_1___2_rates.html

     

    I can only work with the information available to me...

  5. Now...Live oak or evergreen oak is a general term for a number of unrelated oaks in several different sections of the genus Quercus that share the characteristic of evergreen foliage.

    The Live oak mentioned in the game is most likely to be Southern Live Oak, or Quercus Virginiana and it grows only in a small portion of the US.

    image.thumb.png.c2dd873da956ef0809ad9ed6e7164a76.png

    I see no reference anywhere to Live Oak growing in the Bahamas/ Haiti / Dominican Republic...yet they found it necessary to add it to the resources there.

    The same goes for White Oak, or Quercus Alba, which grows in the following region.
    image.thumb.png.3ca21d9a09491c545751a6bcde4f131b.png

    Teak, Tectona Grandis, is not a wood native to the Americas, but comes from South East Asia.(India, Burma, Bangladesh, Indonesia)

    image.thumb.png.3c41b04ee559f4dd28cb00d535bd379a.png

    However, it grows well in equatorial regions.

    image.png.a6652585d0a66e1cb674c49ad34c9d54.png

     

    I mean, if you're gonna disregard the natural distribution zones of these wood types, at least you could've distributed it a little more evenly across the map and not centered around the US and the islands in the middle of the map (Bahamas, Haiti, Dom.Rep)

     

    @admin I know that this was done to create Conquest objectives, to conquer the ports that have these resources.

    But we've come at the point that we don't want to lose our ships by engaging in PVP because we have almost no chance of replacing the resources required to make a new ship with our preferred wood-types. (usually Teak-White Oak these days)

     

    TLDR: the dev's are not adhering to the natural distribution regions of these wood types, the conquest approach for these resources doesn't work, therefore they should be spread more evenly across the map.

  6. On 12/12/2017 at 11:35 AM, jodgi said:

    Hmmm... How would you like premium ships in game? I asked for that a few weeks after the economy came to OW but it was met with some resistance from certain players who aren't here anymore.

    i would not mind premium ships in the game.

    I would resist premium ships with premium stats however.

    I wouldn't mind paying a few dollars/ euros to be able to build a Santa Cecilia (and make it non-tradable).

    Shouldn't be too hard for the dev's to make the Santa Cecilia somewhat like a paid DLC and have it give a redeemable Santa Cecilia Blueprint.

     

    @admin What is your opinion on this idea? Please make it a positive one :-)

    • Like 1
  7. On 1/1/2017 at 2:57 PM, SteelSandwich said:

    The 1666 Vrijheid was build in 1666 bij Salomon Janszoon van den Tempel at the dockyard in Rotterdam. Unlike you mention, she would sail under the flag of the Admiralty of the Maze. With the following dimensions; 165 x 43 x 16,5 Amsterdam Foot, 46.7 x 12.17 x 4.45 in Meters, she was one of the largest ships in the Dutch fleet at the time.

    Carrying a staggering 70 guns:

    18 x 24-pounder = 432

    26 x 18-pounder = 468

    12 x 12-pounder = 144

    14 x 6-pounder = 84

    10 x 4-pounder = 40

    Grand total: 1168 * 1,089 (conversion dutch pound to british pound) = 1271,952

    This would make her one of the strongest ships in broadside weight of the entire Navy, only rivaled by legends such as the Zeven Provincien (1490) and equal to the renowned Eendracht (1172), Hollandia (1137), Westfriesland (1111) and the Walcheren (1054).

    A Van der Velde drawing of the Vrijheid:

    fX0q7Pw.jpg

    A side note would be that there are 38 gun ports cut, which would indicate that she wasn't equipped to the max of her capacity. This is typical for Dutch ships during the 2nd Anglo-Dutch war, since there was a shortage of heavy armament. In the years after the 2nd Anglo-Dutch war, several of the largest ships received a brand new set of guns for their main gundeck, the 36-pounder. The Zeven Provincien again is a perfect example of the new raw firepower. I can't confirm whether the Vrijheid did receive the new 36's, but it's considered likely.

    She is recorded to have 266 man onboard, but i deem this number too low. To give some data of other ships in battle load-out during the Four Days Battle (all ships are of the Admiralty of the Maze):

    Eendracht - 76 guns - 380 men

    Zeven Provincien - 80 guns - 450 men

    Gelderland - 64 guns - 355 men

    Ridderschap - 66 guns - 345 men

    By no means does this disprove the 266 figure, it just strikes me as too bare for a ship of her size to operate.

     

    By my knowledge no plans are in existance of this ship. However, the ship was build by Jan Salomonszoon van den Tempel (Salomon Janszoon van den Tempel's dad) within 2 years of eachother and at the same shipyard. Besides nearly the exact same size this does not give any certainty, yet it's likely that her lines are very similar to those of the Zeven Provincien (who's reconstruction plans are available).

    ZJtOu1J.png

    Wbfup3d.png

     

     

    Her career is rather limited, due to her being finished in 1666-1667 she was too late to play a major role in the 2nd Anglo-Dutch war.

    The major battles of Lowestoft, Four Day's Battle, St. James day and the Raid on the Medway had already concluded. (Side note for the Medway raid: It's very hard to retrace which Dutch ships were part of the Raid, however a lack of reference to the ship during the raid indicates no major role and likely an absence.)

     

    During the Franco-Dutch war/3rd Anglo-Dutch war she would see action, albeit that she didn't partake in the Battle of Solebay. A reason for this could be the persistent lack of sailors, something that plagued most major naval powers. To give an indication of the odds i pulled some wiki data, so take it with a pinch of salt (although they Dutch were heavily, heavily outgunned) <- i do have the dutch fleet lists, but i can't be arsed to do an actual recount.

    75 Dutch ships, 20738 men, 4484 cannons

    Vs.

    93 Anglo-French ships, 34496 men, 6018 cannons

    The battle ended in a stalemate, which the Dutch successfully defending their coastline.

     

    At the First battle of Schooneveld the Vrijheid did partake. As the flagship of Vice Admiral Jan de Liefde, she was part of the Centre division. Again at heavy odds (against wiki data, huge salt pinch). <- i do have the dutch fleet lists, but i can't be arsed to do an actual recount.

    64 Dutch ships, 14762 men, 3157 cannons

    Vs.

    86 Anglo-French ships, 24925 men, 4826 cannons

    The battle ended with Dutch domination on the field.

    Van_de_Velde,_Battle_of_Schooneveld.jpg

     

    Later she would serve Jan de Liefde for a second and last time at the battle of Texel/Slag bij kijkduin. Whilst the ship endured the heavy fighting, the renowned admiral did not. This, atleast to my knowledge, is the last battle she would partake in. She wasn't part of the Dutch Mediterranean fleet who operated there during the 1676's nor the 1689's and 1690's. Somewhere around 1690 she would vanish from the records, i can't tell you what ended her.

    One answer could be excessive damage taken at Texel, which resulted in her being a guard ship or floating battery. This would explain why a ship of her size wasn't deployed, albeit no indications are that she was actually used as such.

     

    I hope that answers your question to an extent.

     

    If you like reading more, here is a link to an elaborate writing about the Four Days Battle:

     

    Seems a recurring theme...The Dutch fighting outnumbered and outgunned battles at sea, yet winning....

    • Like 2
  8. If this ships gets into the game with the original cannon sizes/ weights/ calibers, she'll have a broadside weight just below the HMS Victory's in the game. (while only having 80 guns compared to the Victory's 106 guns)

    1293 lbs vs 1296 lbs (HMS Victory)

    Armament


    1798/07/28Broadside Weight = 1188 Dutch pound (1293.732 lbs 586.9908 kg)FWAS1786
    Lower Gun Deck28 Dutch 36-Pounder
    Upper Gun Deck30 Dutch 30-Pounder
    Quarterdeck/Forecastle2 Dutch 60-Pound Carronade
    Quarterdeck/Forecastle6 Dutch 30-Pound Carronade
    Quarterdeck/Forecastle14 Dutch 12-Pounder

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