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--Privateer--

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Everything posted by --Privateer--

  1. I agree an example has to be made. A slap on the wrist or warning simply opens the door for all sorts of activities that are "against the rules".
  2. Says the ganker. I however like the 20 min join, since I'm seemingly always on the receiving end of a gank, it's nice to be able to get some help. Also makes gankers think a bit before attacking, when near a populated enemy port.
  3. These pointless support and tribunal topics about the ROE are getting a bit repetitive. We should all know how it works by now, the Devs obviously know how it works. If people still feel the need to post/complain about the ROE, maybe move to the suggestions topic. Battles close at 1:28:45 on the battle timer if the BR is within 13%. Battles close after 20 minutes if the BR is not within 13%. Pirates can join both sides of the same battle, if the battle was started between two nations that are not pirate. Easy enough to remember, it can all be written in 3 lines. In this specific case 1 - (600/700) = 14.2% > 13% hence battle is not closed. ¯\_(ツ)_/¯
  4. A fellow pirate, @Storm Crow discovered a major bug when deleting paint. If you have a painted ship set as the main, and try to delete a paint from the same kind of ship that is in your docks, it instead deletes the paint from the main ship. (f11 sent as well) I confirmed the bug and recorded it in the following 35 sec video. It would be much appreciated if @Storm Crow and I could be compensated for the lost paints. Thanks.
  5. Well I'm excited. Also, where'd you get a Diana?
  6. Why does it even do a check to see if the enemy is close enough when attack is clicked? It only actually matters after the count reaches zero, this should be a easy change, have it count down, then do only one check for distance. I'm starting to think it's just some savage trolling by the devs.
  7. The attack button should not become clickable until the target is close enough to attack. WAY TOO MANY times have I been following a ship, and the attack button turns red and becomes clickable, so I click it, only to get an attack failed message that says the target is too far away. And then a 30sec cool down where the target inevitably gets to port or finds a giant AI fleet to hide next to. I suggest the attack button remain unclickable and not turn red until the target IS close enough to attack. There's no reason to have this overlap where the button is clickable but the target is too far away. Have it overlap the other way if you can't reconcile it with the ping.
  8. I'm not sure loot stealing is tribunal worthy. Devs should give us outlaw battles and we could handle it ourselves. 😉
  9. It doesn't matter if you think it's a valid tactic, griefing is and always has been against the rules, just like green on green, just like alt farming. However, people don't seem to take it as seriously because a) griefing is poorly defined b) it's hard to prove c) Admin has yet to deal any 'real' punishment out for it. Maybe a tribunal with solid video evidence and a demotion for the offending party would force people to take the rule more seriously.
  10. This is a persistent problem, I think the devs need to start dealing some harsher punishments.
  11. maybe it's content, did you try joining one?
  12. Could we get the duel room back, but as a practice room, where we can only fight people from our own nation? It's an indispensable tool for training. The practice room lets you try new things and refine skills. Back in the day we practiced demasting, leaking, boarding, stern raking, and anti-stern raking maneuvers. If you lost, you noted your mistakes and tried again. This is impossible in the OW. Not only that, but most of the people who did use the duel room to practice are STILL PLAYING. This is because they learned the skills to be able to sail alone in the open world. This is how we get Rear Admirals who can PVP vs Rear Admirals that get clubbed outside their capital. They aren't getting clubbed because they're at their capital, they're getting clubbed because they lack the skills not to be clubbed. In the OW they get sunk before they can learn, and eventually become disheartened. A practice room would solve this. P.S. You can't say no one used duel rooms, but also they took people out of the OW. It's one or the other. 😉
  13. I was just at KPR and saw a dutch Rattvisan jump a British l'Hermione. I jumped in on the Brit side and sunk the Ratt. KPR isn't just somewhere to go to hunt helpless British, it's also somewhere to hunt the players who are hunting the helpless British.
  14. I'd also like to note that screenshot looks like a MONK player attacked a US player... so much for working 'with' the US.
  15. It is not uncommon for clans from different nations to work together towards a mutually beneficial goal. The closing of Cayo Bisc was agreed to be mutually beneficial to both Pirates and the US as it was being used by enemy nations (Polish, Swedes, Prussia, and Russia) to camp both the US coast and the Pirate occupied Florida Keys. I am surprised the US leadership let it remain open for so long... unless maybe... the US leadership ARE alts of the Prussian clan [MONK]... and they left the port open... to hunt US players on their own coast! 😱
  16. I got the exact same loot from my past three gold chests: Treaties on Making Salt Peter and British Gunners I asked a fellow clan member @Hammy, and he has also gotten the same loot from his past four gold chests, also Treaties on Making Salt Peter and British Gunners. This seems too unlikely to be attributed to bad luck. All the chests were opened in the same port (Nuevitas) but at different times.
  17. LOL, take the most OP ship which already ruined shallow port battles and give it port bonuses? No thanks.
  18. If they made it free to play, I think they'd get enough income from dlcs to keep a server open for a very long time. (and fix the low player count) However, that strategy is probably not well aligned with the devs plans. (cash out and move on)
  19. I think it would be fine to keep learned books on the pvp server, it won't create a unbalanced playing field in the beginning, since we won't have slots to put the books in for a while anyway. And by the time we do get slots to put the books in, all the very many new players would have books as well. I hope so. ☠️
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