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Posts posted by Luc
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I'm not sure. Does it destroy really safe delivery. I mean if the escort are not super expensive you can hire enough safety.
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Hello,
I think the delivery between free towns should create an ai fleet who sail in the Open world and you can choose and pay for AI escort ships!
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You're right. So only fortifications could give help and this only in some citys maybe in Capital and regional Capital.Harbors weren't really refuges in and of themselves, and certainly not a place where you could just *poof* remove your ship from the world. Most of these "harbors" would have in fact been fairly open bodies of water with some shelter from the open sea and good places to anchor off-shore, not shelter from attack in and of themselves.
What would have made difference, however, would be friendly fortifications, and that is exactly what a player should face if they initiate combat near an enemy (national) port. You don't run to the port and magically disappear, but instead can run under the guns of a friendly fortification. The enemy then has the choice as to whether or not they want to risk cutting you out. Such fortifications should also be present in instances in key locations along the coast of friendly-controlled territory (e.g. halfway between two ports on a continuous coastline).
Free ports should remain like neutral ports. If combat is initiated outside the port, there is no help or recourse from the shore.
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Land batteries could be great also and with the possibility to flee into harbour this could make the protection zone not necessary.
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It think its could be great if there is a friendly harbour in the battle that the player can find there shelter. So you have to keep him away from it.
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they travelled there before but it was greatly reducing the ability to find them - now they sail closer to land so you can find your enemies easier.
I see. Thats fine.
But maybe some little number of ships can sail between far away regional Capitals.
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Hello,
the carribean sea is very empty and the AI ships are only travelling near to land. Maybe some of them should travel across the sea! It not the middle age. Ships in that time are at least able to cross the atlantic!
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Thanks for the Research video etc guys
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There is a fix. The Focus showed the choosen guns now properly but still ive got the range of waterpistols and cannot aim high enough. Seems total strange.
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There is another small issue. The results of the shooting are displayed to fast. I know it before the ball hit the ship that it will be.
Another thing, but just maybe only my feeling. I have to aim completly different since the Patch.
My longs 12pd are slower and flying different.
Maybe the unlocked Focus is not unlocked. The Longs have not a proper range.
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Same here. The weatherdeck is always on. No difference if you have longs or carronades on it. Both checked.
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I get this too. From the begin playing the game in january