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Luc

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Everything posted by Luc

  1. Thank you. For reply. I think I will test it. If it doesn't work than I'll have to wait to the end of my journey next June.
  2. Hello, Short question. Does a Intel iris 550 could run the game at least? Would be great Thanks in advance!
  3. Works fine since 2016. But recently I have somtimes problems with a black screen after start. Only solution so far multiple attempts to start. Trial an error
  4. That's not enough. I would like to get the doubloons. For me I play mostly with privateer, alone as pirate. Can't load the missions barrel. Can't play with big ships - too slow
  5. Make Cargo Missions worth to attack. Maybe half of the doubloons reward is lootable or sth like this
  6. Flag dlc should allow to adjust the size of the flag, want them bigger Trading +1 Unrealistic wish. But I would love to have more pirate mechanics for single player
  7. Add mini game battleship (sea battle) https://en.m.wikipedia.org/wiki/Battleship_(game)
  8. Luc

    Wrong Speed Data?

    Ah i see. Thanks for the reply.
  9. Luc

    Wrong Speed Data?

    Hey, maybe its a mistake by myself but i cannot understand the stats. when im not in my surprise she is 12.39 kn fast and when she is mounted the speed is 11.49kn. with the cerb its the same.
  10. Don't know if it's mentioned before - no time to read all posts. So, is this the perfect timing to make pirates as we know disappear or split them as mentioned often before. True Pirates should not be able to form war company's only clans. They should be able to enter every port of course with danger. And so on - will not rephrase all the good ideas that are make in all the posts before - admin surely had keep them in mind. I think it's a good timing to implement pirates rework in this whole thing!
  11. Admin is right. The attacker is also often a victim of fleets in hostile waters. When u hunt alone and Tag a ship there's no chance to escape afterwards most of the time. Because of time compression in the ow it's mostly unfair without the speed boost.
  12. It's sad. Not cute. It's a sad thing. We've got great ideas. The best ideas. From tremendous people - so intelligent. With the best ideas. It's sad. So sad.
  13. When and why again did they change this thing about attack 3 times a ship from your own nation?
  14. I agree with prater. I like this feature in a way but I have strong concerns for the possibility of exploit it. If it works in a outlaw battle - not good. And it shouldn't work for pve or maybe only in pve fights if your br is lower. Because when I sit before an enemy capital and I want to go away. I attack a pve trader - wait two minutes and then speed boat mode!
  15. Dont agree with everything. But with this i agree 100% this Speed thing is some kind of game changer
  16. like the pirate gets known for sailing this ship under that flag under his name
  17. I Quote my ein post from october or sth like that i mentioned in the dev patch thread the following idea..... "I would Love to See some ideas for the pirate gameplay. Something like that. 1. the Pirates are no Nation anymore and have no cities. 2. you will be known as single pirate or as member of a Clan. 3. as a pirate you can enter in every city. But only in cities from a Nation who is friendly to you. 4. a nation is not friendly when you or your clan gain to many hostility points by hunting or capping ships from this Nation. 5. if you are hostile to a nation you can achieve a better realationship by activities against the Nations Enemy. For example if britain hates you and is at war with france and you kill French ships, your hostility Level will reduce slowly for britain. 6. pirate clans can establish a hideout. They can found in on the map by themself. Its like the clanwarehouse. You can refit and repair but you cant craft ships. 7. if a Nation find the hideout then they can attack and destroy it. 8. mortimer town will change to a free town (for the purpose nobody lost his stuff) 9. pirates can craft in every City they can enter. 10. a Nation can decide by vote to give all pirates amnesty or declare all pirates to enemys. So it is dangerous to have all your stuff in a nations City. 11. in the OW your hostile Status will be shown to a nations player so he can decide to Attack or not. But he can attack even if you are friendly. Ps: or maybe Pirates can not craft but capping ships with Full dur!" "Admin you mentioned that youre worried about that many pirate player Are happy about the actual Situation. My idea is you can split the faction into 2 and we can choose on which side we want to go ahead. the one side will remain as the so called republic of nassau and we can call them Buccaneers or something instead of pirates and the other side will continue as "real" pirates. You can avoid the problem about the possibility of the "real" Pirates by attackin eachother and then hiding in battle by not closing this battle. If 2 outlaws choose to fight against eachother everybody should be able to join so Nobody can hide"
  18. 1. true pirates 2. true pirates 3. true pirates no ports; give us hideouts; renown; ability to enter enemy ports based on renown to the towns nation - famous pirate = unable to enter; sth like that....
  19. Hi, 1. do you plan some customizing elements? Like naming your ship, coulour of sails, etc... 2. did you decided yet that you will split the pirates 3. will there be more sinking animation?
  20. Split the Pirates! Split the Pirates! Split the Pirates!
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