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Porpoise

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Junior Lieutenant (6/13)

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  1. I am sure everyone is excited about being tagged by these 12 ships AI fleets when sailing in the OW from A to B.
  2. 5 fully PVP equiped Bellonas against 1 SOL and 6 trash ships... I am still thinking why they did not engage you.
  3. IMO all exams are OK. You can find them challenging as a new player and that is good. I have completed every task on 1st try except the final exam which took me 2 tries (I am mediocre player at best with some NA experience). The rewards are great for a newbie and the instant promotion to MC is great too. If you can pass the exams then you are competent to sail a frigate. Good idea, I like it a lot. I also think that new players should not skip the 6th rates completely. They are great source of fun and fast action with minimal risk. Losing your Herc right after completing the tutorial could be painful.
  4. True. If you want to do some AI raiding in the remote areas then you have to spend enormous portion of time hauling reps there. I suggest all neutral ports should drop reasonable amount of reps every day (even for higher prices), so the raiders could use them and it will increase their time spent in OW dramaticaly. And there should be at least 30% chance to find some reps in the loot.
  5. Do you think 2 missions every 24hours is enough for new players to level up?
  6. IMO all DLC ships should not come in notes, but in permits, so people have to craft them and spend materials. I would also suggest a longer delay between redeems. Lets say 3x a week for Herc and 1x for Christian. Le Requin should be banned because it is ugly and stupid.
  7. Removing US insignia and making the "2nd connie" look more neutral could be nice. There is really no need for 2 identical ships. Acheron is fine. Acheron in MC movie is actually a Constitution, but the filmakers did not want to place the movie in war of 1812. So they came with background story that Acharon was made in US for the French.
  8. @admin Is NA developement team considering an option of reducing the number of playable factions prior to the release? The player base is not so big to support 10 nations. Many veterans think that 4-5 bigger nations should be better for the game and I think the same.
  9. The more artificial and complicated system we get, the less entertaining the game will be. Coordinated groups have always advantage and it should be kept that way. This is only another attempt to help people who got cought. It might not be completely bad idea, but 30minutes timer is little bit much extreme.
  10. If there is a BR limitation introduced (for example you cannot attack a snow in a frigate) then there is no reason for having anything but ships of the line in the game. The 90% of naval warfare in the age of sail was about disrupting the trade routes and capturing small, mostly unarmed vessels with frigate size ships. These ships are designed to do that, with superior speed which helps them to run away when being chased. The nations and older players are responsible for guarding their space and repelling the intruders. Small ships have enough speed in most cases to run away from frigates. If players do not pay attention to intel, or the intel is not provided, then it is players fault, do not blame game mechanics for that. Any limitation in a sandbox game is bad. I know there must be some mechanics and rules, but do not try to make the game equal vs. equal. It would take out the fun from the hunt away from the game. I play for 3 months now, was killed once in PVP by 2 ships of similar size. When I was tagged by larger ships, I always managed to escape and I have solid number of solo/small gang victories on my account. The way how to do it is simple. Do not use big, slow ships in the OW alone. My favorite ships are Renommee, Surprise and Trincomalee, they can manage nearly every situation if you are not surprised in the OW. But with all those players who just grind with their 3rd rates it is really a golden age for small frigate gangs moving quickly trough the hostile territory.
  11. I hope the devs will pick more than just one ship. We do not need another SOL, we need more big frigates as Connie and Trinco.
  12. In 10 days you can build an exceptional 1st rate. There is no need for that. Now you can use captured ships to earn insane ammount of money (300k for captured Victory) and use them to buy high quality ships.
  13. I also like the idea. Getting any bonus would be nice when you consider the cost for building it.
  14. I wish there were such books available in our library.
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