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Pirata

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Everything posted by Pirata

  1. I'm trying to fetch this data using Angular 9. typescript. This is my service, but it simply doesn't work, does somebody have a clue what I'm doing wrong? import { Injectable } from '@angular/core'; import { HttpClient } from '@angular/common/http'; @Injectable({ providedIn: 'root' }) export class NationsService { constructor(private http: HttpClient) { } getData() { const url = 'http://storage.googleapis.com/nacleanopenworldprodshards/Nations_cleanopenworldprodeu1.json'; this.http.jsonp(url, 'callback').subscribe(response => console.log(response)); } }
  2. any devs have any comment on this matter? I would love to read about the future plans (or if there is any)
  3. I don't know how difficult it would be, but there are games, like flight simulator, that rely on real world / real time weather, that would be great. If that's not possible, at least I would suggest that the developers try to recreate the area real wind currents (for the most important ones, like the mexican guld wind current), and use this pseudo-random wind model for the other areas.
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