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Scraggly Beard

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Landsmen

Landsmen (1/13)

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  1. I'm new and only saw only one of those battles, the french outnumbered and outclassed all of our players at du roy. That is not attrition, that's closer to total war. And when you field more players in a battle, you should have better kill rates. You also seem to be lacking the context of my original comment. It was that constant battles with Brits and US, who wouldn't fight each other and consequently saved each other the cost of resource drain from fights they should have with each other, coupled with the fights against the french recently fortified by pirates who defected can only prevail against our forces. Each player can only craft so much, each player can only gather so much. And when fighting 3 opponents who won't fight each other, those 3 have a distinct resource advantage.
  2. Yeah, they were able to "hang on" and start winning once pirates left and joined the French... to attack pirates. That's not winning a war of attrition, that's waiting for reinforcements. A problem with this game is that alliances aren't prevented between nations. We should probably not be able to talk to other nation players for starters. Hell, if the game detects people playing as if there is an alliance, the NPC's should probably take over and start attacking players of the conspiring nations. One thing especially annoys me though, that is people who criticize the "PVPness" of pirates from the safety of their non aggression pact holding nations. It's the ultimate hypocrisy.
  3. You're condemning pirates for not being PVP purists, even as they're double teamed by nations who refuse to PVP each other and have such vast territory that they have beginner friendly zones shielded from PVP by hours of travel time to the nearest enemy port? On top of that we have 2-3 major pirate clans that left for other nations and are now bravely PVP'ing the remaining, mostly new pirate players. Yes, it's the pirates who are the ones looking to make things easy for themselves... The pirate nation isn't breaking apart because people don't want to PVP, we're breaking apart because taking on multiple larger nations with no advantage in resources, labor hours, or travel time can only result in defeat through attrition.
  4. I'd like to see something like this implemented. I had no idea that I'd be screwing myself over on the pvp server by learning the ropes on the pve server. We should be allowed to select the beginner missions again if we need to start off in the cutter on another server, or recreate our accounts to join another nation, both of which I did.
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