Jump to content
Game-Labs Forum

DarkFenix

Ensign
  • Posts

    48
  • Joined

  • Last visited

DarkFenix's Achievements

Landsmen

Landsmen (1/13)

40

Reputation

  1. Really? A Spanish player is telling another nation that something "doesn't shine any good light on you." That's like a thief complaining that someone else is littering.
  2. Just last night we attacked Serrana and took it from the Danes in the 4-6 window. If that wasn't spearheading an attack with a 4-6 timer, then what is? Edit: As JCDC says, a lot of these 'exploits' (the ones that aren't really exploits) get used against the British, we just don't come here and scream about it.
  3. What's all this about a disappearing fleet? Can anyone elaborate? Regardless, sounds more like a server-side issue if large numbers of ships are vanishing. And why don't we keep this thread in line with its beginning, if you guys think you have a case against the evil, cheating British nation, take it to the tribunal. Frankly I think you're blowing a lot of hot air over nothing just to draw attention from what you and your Pirate masters have done.
  4. Yup, I've just been made aware on TS of who is doing what in this, this shitstorm over it is utterly absurd. I suppose the Russian alliance is fine with this kind of thing until it inconveniences them.
  5. I'm not sure why one clan going against the grain is even causing forum drama at all. A while back some British clans picked fights against the wishes of most of the other clans. A short time ago RAE went to war against Britain in breach of the peace agreed by the rest of their faction, then STARS did it too. Now Sweden does it and we have Herminator making a tribunal post wanting that clan forcibly switched to Pirate? Comical.
  6. There's a specific and correct meteorological term for that particular weather phenomenon, it's called G'Kar wind.
  7. We can't! A full day where the brewers at Brewers won't be brewing our Indian Tea for us. There'll be chaos on the streets of Kingston, anarchy will consume the empire within hours.
  8. Maybe they get into boats or cling to debris. One way or another they wouldn't simply sit and die. It's just a reasonably elegant way of leaving in fireships but making them function more realistically. I don't know about that, but being able to simply order hundreds of sailors to die for the sake of giving yourself a makeshift cruise missile is extremely silly.
  9. Okay, so presently survival is something you can toggle on/off, you can literally order your crew to sit there and burn to death or drown. Not exactly realistic. My proposal is as follows; survival mode can't be turned off. If your ship catches fire or springs leaks your crew will automatically go to work and resolve the emergency, not wanting to die and all that. However, I propose a new function, an "abandon ship" button. When pressed (and confirmed), your crew will start to drain away rapidly and survival functions are immediately disabled, when your crew reaches zero it'll function much as it does now, your ship just goes on sailing but you are 'dead'. Why am I proposing this? Well, fireships are a bit silly at present, behaving more like guided missiles than a real fireship. A real fireship would be ignited, set on a course and abandoned.
  10. Pirates having only advantages will ultimately kill this game if left as is. I disagree with the limitations proposed by this poll, but there's really no reason to go anything but Pirate right now, combine that with the fact that any national can freely switch to Pirate and the problem will only worsen.
  11. Indeed, I personally enjoyed the fighting greatly (also the huge profit from every battle ), but I fear for the future of Naval Action if this is consistently the pattern. Every time a few more players just won't come back at all.
  12. That you don't understand how comtemptable his statements were says more about you than me, though given your forum track record I can't say it's surprising. Get a bit of perspective, a real tragedy happened, real people play this game, given that we're on the EU server this one is a bit closer to home; then a few people don't just disagree (something that is entirely personal prerogative) with the proposed ceasefire, but moan and whine about how it "ruins the game" for them.
  13. Unfortunately most of the reason for the numbers changing (since Spain got pushed back to 5 ports they've in fact outnumbered us heavily on that front) is simply fatigue on the British end. It was a long and often hard-fought campaign, combine that with a ridiculous four-on-one war and player attendance drops dramatically. The absurdly time consuming nature of conquest right now is burning players out fast.
  14. While personally I don't subscribe to 'minute's silence' and other such gestures, I can respect that there are those who do. Unfortunately there are those with an open contempt for this, so deeply self-centred that they spew this sort of comment on global: Oh how terrible it must be to change the way you play a game for a single day. What a fucked up world we live in.
  15. Funny that, been in a fair few engagements with the Spanish, haven't seen much in the way of British ships sinking. Mostly Spanish ships shooting sails then running away. Maybe tell your boys to aim a little lower if they want to sink things Either way, bored of you lot and we have so many different enemies to pick from. Some of them even stand and fight
×
×
  • Create New...