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Timjim2

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  1. Beep..beep...beep..beeeeeeeeeep.............
  2. Five dollars to the person that can make any kind of sense out the above..
  3. Either there will be an end game state or not. If there is no end game state then the game will, as all other fighting games have done, slowly loose player base and then fade. Naval action has brought together both the FPS game AND the strategic game play of a 4x game. Brilliant! It does however need an end game, or failing that, a way to slow down conquest so that the end game is ever near but very hard to get to. Most games have a mechanic integral to them that slows expansion down either by making that next step increasingly more and more expensive ( requiring some cost of in-game resources not just money ) or is level / achievement gated ( you have to have x things before you can add one more y ). This can be simulating the ever increasing cost of managing a wide flung empire across a vast area. Spain, of course, had the new world wealth to pay for its expansion until Charles V blew most of it on fighting the reformation, and even they didn't get the whole enchilada. Slowing down expansion will also solve the bandwagon effect where players move en mass from one or more "losing" nations to the perceived winner. Naval Action works best when the pot is simmering gently and hostilities are gradually increasing as is the player tension. How about a maintenance mechanic whereby the nation that has captured a county must kill some amount of BR of enemy in that county's zone of influence ( not its own and no Pirate Shenanigans ) each period and that this cost diminish over time to allow the nation to move on to other conquests? Perhaps these could be missions and allow newer players to contribute in lower rated ships ( humm lower rated ships higher number..bah! ) This would force captains out of the ale houses (internet cafes) and back into their ships in the ow and play to Naval Actions biggest strength the OW combat mini-game. The more counties the nation hold the higher initial maintenance cost of the newest county.
  4. The current Danish strategy of making France go Bankrupt buying dock space for all the captured ships..may very well work.
  5. News from Denmark is that The French have captured 5 ships from JOJO (CCCP) alone. How many more can they have. Danish chat is quite toxic..well not really since CCCP rarely say anything ( worth reading that is ). The Free Danes applaud the French efforts.
  6. With all the trading ships lost by Sweden and Denmark its good you have efficient craters..
  7. Where did DICS get their sailing lessons...Pirates? Hope they have a lot more ships.
  8. About as wrong as you can get. ICS NEVER , with an exception of 1-2 members who left ICS after they saw what a circus it was, RVR'd. ALL of the other French clans did the heavy lifting , but boy were they happy to show up for the Marks, and when ICS got edged out of a port battle due to not having enough points, they had their Danish pals "accidentally" make it non us prime time so they could get in. ICS refused to grind any Danish port and when left to their own devices failed to get contention ONCE over the 100% mark. Get you facts straight pal...or stop posting eh?
  9. I would like to see an increasing cost, not sure what the cost would be maybe a reduction in tax revenue as a percentage to the total %, , to claiming more and more ports. In most games this will slow down the leader and prevent the Rich get Richer and the Poor get children effect. I agree with the notion that capitol areas should be "safe' for new players but not a safe haven for risk adverse captains. You could allow purchase of "Shares" in these war companies, with the nation that licensed them hold a fairly large portion of shares. This would add in a nice economic play for those interested in that side of the game. Have these shares grant a dividend at the end of a fixed period for income gained by ports controlled by the War company, after the King's cut of course. How about adding the ability to post bounties on Players by War companies collectable by any player and redeemable in the nation capitol of the war company.
  10. And the CCCP harassment continues even after promises that it will stop. We now expect a Full Public Apology from CCCP and their allies to be posted here or there will be no possibility of reconsideration.
  11. Our native speakers are on Eu and preparing to move here is the interest is high enough.
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