Jump to content
Game-Labs Forum

Mr. Starbuck

Ensign
  • Posts

    76
  • Joined

  • Last visited

Mr. Starbuck's Achievements

Ordinary seaman

Ordinary seaman (2/13)

56

Reputation

  1. technically, a tall ship of the line can have an edge in speed compared to smaller vessels with lower masts in situations where only a light breeze is blowing or ships are nearly becalmed. E.g. a 3rd rates masts reach higher, their royals are able to catch the slightest wind movement in heights a smaller square rigger can't reach due to lower mast height. I suppose this should be considered as well when balancing out ship speeds.
  2. I suppsoe he's referring to the steam overlay Chat channel has a time stamp, though.
  3. I suppose this would need a giant amount of work to implement...not really worth it IMHO, although it would be an awesome feature
  4. hell, yeah, this is the stuff I've been waiting for! no more squishyness and wind force taken into consideration when calculating speed. In one word: AWESOME! Totally hyped now. but please don't remove chasers...rather give chasers to all ships than to remove a de-facto part of naval warfare.
  5. how will htis work out on PvE? Will it even be implemented there Concern: big clans will benefit the most from this system, small clans or even solo players will get their arse's kicked due to the link between labour hours and estates. Clan leaders might actually decide what's happening on servers then. I predict: this will lead to a great amount of frustration. do not give the fate of naval action in-game nations in the hand of a small amount of people. War and peace mechanics need to be set by algorithms balancing the game out and mantaining an equal chance for everyone.
  6. Any word if you're having an updated version of ctrl+l on your wish-list? An updated tool would be awesome! Furthermore, devs would support themselves by giving tools to the players that they can use to single out inconsistencies and bugs
  7. this is true. You will loose all BPs, gold, ships and assets. Crafting XP and Rank XP are stored along your steam account and are not affected by deleting existing characters.
  8. Marines are so brutal to use in boarding actions htey have to come with some down-side as well. You just can get an allround-build with high grade marines. Ships containing this module in high quality are really only meant to quickly go into boarding action.
  9. sorry...but no. Just another "comfort feature" for kittens
  10. excellent work, good Sir! This is a must-read for every beginner. From now on we might safely link the poor sailors lost in the sea of Cluelessness into your safe haven I'd still love to have a Dev clarify the penetration issue once and for all. The data is still rather based on empiric conclusions than hard facts. (P.S. There's a minor data swap mishap with longs crew number's in the spreadsheet in chapter "recap and comparison")
  11. because the whole concept of "tanking" with a wooden tall ship is so hillariously gamey...
  12. Could you please stop, for the love of god!, to turn every thread that may also concern PvP into a dirty political slugfest?
  13. I'd second that proposition. In parts. give the biggest ships into AI hands, including Trincomalee again remove player's ability to cap ships larger than Frigates as in: can not use them after battle give players a reasonable XP+money boost for capping ships bigger than Frigs to compensate this economy will profit from it. Ship losses will be more severe, crafting more useful and rewarding. There really shouldn't be masses of ships larger than Frigates everywhere. Everything above a Frigate should be a treasured commodity.
  14. thanks for letting us know! It's much easier to deal with waiting when having an ETA. Thanks!
  15. Some pretty interesting poins, OP. Pirates in 3rd rates gave me headaches (pun intended) from day one. Piracy should be all about hit&run in small, fast vessels, stuffed with guns and boarding parties. Naval Action should not miss the chance to make piracy demanding and more historically accurate. So: plunder, plunder, even more plunder. Not nation building and building pirate Navies as large as only the most sophisticated and rich European countries could afford to maintain.
×
×
  • Create New...