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Kuisalsega

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Landsmen

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  1. Back to the Topic the pve server should get his own rules and own updates. It would be possible to make it more and longer attractive, they could add more npc fleets and activate npc aggressivnes again. And there are tons of other things that are possible to make with out putting much work in.
  2. I like the new crew mechanics, but i would have some questions. Like does the same applies to bots and there ships What about marines will they count towards the mechanic, too Or will they be excluded
  3. I can understand why they do it, simply because they dont want to grind that long... But it is stillno excuse for doing it. I dont think they should be straight banned but demoted and if they do it again they should be banned.
  4. people complain about low pvp rewards totally fine but if you start to complain about pve rewards better get in cover.....
  5. Ok you can argue about the current content but there will be more content in the future and i'm sure more variety in missions too. But in the end it would still be the same some people enjoy only pve while others dont. And yes there are player who are not opposed to pvp, but we still have the small or large battles. And i think restricting the rules of engagement more and more on pvp servers would certainly make them to pve server as well
  6. You forget that Gold and Ships are not shared so even when you have faster progression, and you switch onto a pvp server you would still need to work there too to gain gold and ships. So let's pretend the progression on the pve server would be faster, would you go there rank up to just go back onto pvp and work there again to get gold and ships.
  7. Why does there need to be a real threat. And yes i think it is possible to create that even on pve. And with the adding of more mechanics new missions there will be more content. And for the most part what i see is that pvp players are the one who are against all of this while it wouldn't have a big affect on them. I mean why do you care about the pve server if you dont play on it.
  8. Well what if we dont want a server like that, you can't speak for other people and what they want. And yes ofcourse pve works in an open world game.
  9. Totally agreeing on that matters. And it's nice to see people who play on the pve server start to talk.
  10. I am from germany and it happened 2 times now where i was in a battle got dced and could login again with a queue on pve.
  11. I feel like no one even was really reading the post at all i said in the first place that this should only apply to the pve server
  12. 1. Thats why they should completly seperated 2. you can play on everyserver without losing xp because the xp is binded to your steam account. 3. people who play on the pvp server wont do only pve so the main source of their xp will be still pvp
  13. Well like the title says i want to suggest higher xp rewards on the pve server. (NO higher xp for the pvp servers) So why do i suggest this well let's do some math: I have 121 hours of playtime (only on pve) And i am Rank 5 (plunderer) While of course i didn't do mission running the entire time let's late take away some hours and make it a nice 100hours of mission running. So in these 100 hours i made it to plunderer that means 9500xp Of course there is now a little bonus to the xp of the mission reward. For the next rank (Raider) you need 10,000xp (one would think now it would take another 100hours but thats of course is not the case) So far so good. So let's take a look at the mission. Let's assume you are a solo player. That means you will have difficulties doing plunderer missions so the best option is to go with marauder missions. An average marauder mission gives around 250xp and takes arround 30minutes. So lets do some math we need 10,000xp and get 250xp per mission we need 30minutes for: so 10,000xp divided by 250 means you need to do 40missions to get the xp that are needed for the rank up, so lets take the time in we now multiply 40 by 30 and get 1200 minutes that means it takes arround 20hours of mission running to make that 1 rank. well lets look at the other ranks and assume it takes arround 25% more time to make it Rank 7 takes 25hours Rank 8 31hours Rank 9 39hours Rank 10 48hours And now take everything together you need arround 243hours of running missions, that of course is only a time based on assumptions and the real time would be even higher because with higher ranks and higher missions the difficulty increases and it will take longer. Lets say you need 250 hours of mission running even that does not count in travel time that would add more to it. If we compare that to other mmo's like WoW it takes arround 5 times longer to reach the max lvl. So what do i want to say with all this, well simply people who play only on the pve server are kind of screwed. pvp gets massives buffs and bonuses on xp, so should pve gets buffed but with the addition only on the pve server.
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