Jump to content
Game-Labs Forum

Long Beard

Members2
  • Posts

    527
  • Joined

  • Last visited

Everything posted by Long Beard

  1. Uh, wut? How is it a pirate game? Seems to me it's a game of nations, albeit with the pirates as a nation also and just so happens that pirate nation is strong at the moment. Devs are making changes to gameplay that impacts the player base as a whole, not just to a single faction. Would you rather they focused on one nation and put the other mechanics on the shelve till that's done?
  2. Why should all other players have 5 dura but pirates be restricted to 1 or two? Guess you don't want us having upgrades. Easywin vs Pirates
  3. Getting rid of the ability to teleport cargo in ships was a great step forward for us traditional pirates who spend a large % of the game hunting player traders. Allowing people to magically bypass the open seas would be a step backwards again. Now I know you would be saying obviously a Pirate is going to say that, but I have to take the same risks when I'm moving MY precious cargo around. Which I do. Often!
  4. Get an escort, problem solved. Get an Indianman, problem solved. Sail a fully laden unarmed trader ship alone, then sorry, but you deserve everything you get.
  5. Welcome to NA Windforce, and what Ledinis said is good advice.
  6. NPC ships? Yeah cool, cos that's what I want to spend my time doing on a PVP server, fighting AI ships. Fantastic nerf suggestions coming from the non pirate community once again.
  7. Great idea, lets do this for all nations.
  8. If this is true, talk about kicking the dog when it's down........
  9. So the problem is that when a nation gets backed into a corner, there is a temptation for some to switch to Pirate and since it's a one way street, it's harder to switch back when nation is back on its feet causing the pirate nation to slowly grow whilst others shrink. Can't argue with this theory. It's a shame players look to abandon their nation when it's not going so well, but hey we're all gamers, not seamen so again it's understandable why some do. A change to this mechanic would see an end to the ability to attack another countryman. That would indeed be a shame. Perhaps the penalty for attacking another countryman shouldn't be an instant perma switch to pirate faction, but a temporary one. No access to ANY port until sunk or a timer expires. Timer could be 6 hours before penalty expires and player is back with his nation flag. Life resumes as normal but his reputation takes a beating.
  10. Bloody me matie, ye be removing Cragger from this list as he's been on over a month, and me blood no longer boils for him.
  11. Interesting turn of events. Me favorite hunting grounds be open for pillaging again huzzah! Out of curiosity Vicious, now you've gone merc, are you planning to take contracts against Pirates?
  12. Set up free town outpost in enemy waters. TP back to home base. Cap trade ship, send your ship to said outpost, TP back. Create a few around the map and you have instant ability to get to enemy waters fast. Fixed.
  13. However on the flip side if it was you who was being chased you'd be thankful. OW PVP has to give the ability to escape. If you are solo, then you need to rethink your ship AND your prey. It's always going to be harder to catch a ship if you are solo. I disagree that joining a battle is impossible. I was out yesterday (solo) and managed to get myself into 5 encounters in around 1 hour of sailing. 3 got away (trader lynx - which I knew I'd never catch unless player was not experienced) and the other two I caught. In my case I try to balance the ability to catch with the ability to escape. If I set up for better chance to catch, I would lose the ability to escape so I just accept some people are going to get away, but that's fine. That's how it should be. If you want to guarantee always catching, then you need to make sure you are with some friends and set up your fleet to include a tackler. The OW shouldn't be about forcing your targets to fight. It should be about tactics. Cat and mouse were your ship and setup vs his ship and setup should matter.
  14. Uhem... Real piracy happens in enemy waters raiding their player merchant ships What happens it the centre of the map is RVR
  15. Sorry, much rum consumed, forgot to F11, but was recording so here be the video documentation. Short background. Sailing USA east coast. Night started fine attacking player trade ships, was able to pull them into battle, then something odd happened. Attacked by enemy players and whilst they entered the battle instance, I didn't. Ship stopped but when battle started, I got strange underwater animation then popped back into OW and was able to sail away. I could see the battle I was supposed to be in complete. This happened every time, 5 or 6 times before I logged off for the night. Take a look.
  16. Long Beard

    Rum

    Finally tried Craken. £23 for 70cl Have to say... it's wonderful. Didn't realise it was spiced but straight, it's great!
  17. And USA have no ports.... Screw honor!
  18. I stand corrected. Word has obviously not filtered down. Heads will roll!
  19. It's probably worth pointing out that these demands are being administered by SORRY clan and not the Pirate Coalition or pirate nation as a whole. Giving in to these terms does not mean your ports will be safe from other Pirates. As far as I know, no formal agreement exists between SORRY and the rest of the coalition regarding this campaign. That said, I don't think anyone else in Pirate nation are interested in those ports anyhoo.
  20. I think it's great. Sure it's not realistic, but now means players can get to were the action is = more PVP.
  21. Actually the way they are acting is fantastic, and I'm sure they're providing the devs with interesting stats. They've shown that it's possible to bring a nation to its knees, and I got to say, it amuses me to see the smart asses only a few weeks ago in global who were all bragging on about how they'd beat the pirate nation back and how good they were, now to hear them silenced in a most spectacular way! Tis amusing. On the stats side, it's really up to the devs to decide whether this should be possible, but I suspect since this is a sandbox they will say what they always say. You have the freedom to do something about it. Whether you do or not is your choice. All in all, it's unlikely to last forever. Motivations change in games like this. Then you also get to see your true patriots. Those who stay US and either try to ride out the storm or do something about it, or those who fleet to join Pirates.
  22. Yarr, in CoTbF, we don't bother with cannons! Interview with the Infamous Pagan Pete
  23. We have disgruntled American's joining our ranks too. They need to get their shiz together fast. Had a situation last week were I (alone in surprise) attacked an LGV near Sunbury with a US player essex, trinc and connie sailing towards us when the battle started. Did they join to help their countryman? NOPE! I was gobsmacked. It's that sort of attitude that is killing the US.
  24. Other than the fact pirates can attack each other, what special advantages are you talking about? AND, there is a difference between 'complaining' about it, and calling for wide sweeping restrictions and nerfs. You are failing to consider one key factor. This is a game were + numbers = win. Trying to split pirates up will not work. We would simply coordinate and work together. Why? Because if we didn't we'd stand no chance in a game were nations field large fleets for PVP. Pirates would not make much 'gold' if we had to consistently try to evade large fleets on enemy players. I know this because even when I go 'stealing' on my own, I get hunted by fleets. This would in turn make rank progression much more difficult and imbalanced compared with nations. What you suggest is an epic nerf.
  25. Long Beard

    Rum

    Well to be fair to you laddy, I have tried the supermarket's own brand. It's almost have the price. Bought it because it was the only one they sold in a half bottle, and I knew if I bought the full 70cl, I'd tan it all in one night It wasn't bad! In fact, it's probably one of the more well known brands. Supermarkets do that a lot with their own brands.
×
×
  • Create New...