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Konstantinov

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  1. I would like to see some realistic tweaks to damage, although I suppose it would be difficult to achieve this while making players engaging in pvp be able to pull any weight with smaller / less capable ships. Perhaps only PvE side? More scheming / political pay available for nations / clans. (like having a false flag but a revealing indicator when the ship is close enough to spot), etc. Clans rename to fleets. More customization in ships, but nothing out of historical context. Extremely long cooldown on transport time, even longer than it is. I would like extreme realism, but understand that some form of transport is ideal. A tutorial, but let it be brief and apart from the actual game. More detailed info on ships, nations etc. Although I appreciate some of the humor in the load screens, perhaps some historical figures quotes in the historical context would work well, along with game pointers displayed below that?
  2. I'd like swivel-gun fire added in soonish, but I think musket fire should be towards the bottom of priorities / to-do list.
  3. I'm thinking it's already been touched upon, but being able to use the telescope outside of battle is a must.
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