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Ramm tactics

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Everything posted by Ramm tactics

  1. what all of you do not understand is the mode i'm talking about would increase population in the game by a lot and you don't like it you don't have to play it. It would be basicly a tournament server. One of you said that pirates was impossible to find groups and i never seen that problem with my guilds. Maybe you were just with bad players that no one wanted to group with. you look at other games that have auto ques and group fighting systems like world of tanks. thats been running strong for over 5 years now. this game could be better in my opinion but it needs the diversity to get there. On this alternent server i came up with some new ideas. autoque for 20 player free for all, in this mode everyone would start a set distance apart. maybe limit this mode only to the smaller ships also. 10v10 autoque these modes would give those of us who want to play pvp fast a chance to play it the way we want and draw many more players in. and then 2v2 and 3v3 tournaments where you chose your partners. These would be massive bracket tournaments. rewards would have to be worth while for this server and independent of the other servers so you players that like the game as it is now would not be affected.
  2. Potbs is dead from the horirble avcom system. No advertisement by the game manufacture, and a few other reasons.
  3. If any of you used to play pirates of the burning Sea you might remember that game was rather boring for most until you got to max lvl. What i liked about it was you could lvl to max in like 16 hours of playtime at the most. And 6v6 fights in that game were amazing. They required more skill and teamwork then any port battle. My suggestion is a alternative server, so anyone who likes the current system can just stay where they are. This server would give everyone full exp and access to all ships but no modifications. The only way to get modifications for your ships is Pvp So like each kill/ assist would give you points toward buying mods in a store to spend them points. Next Important thing is this server would not be a map of different nations like the current system. Instead it would be like a dock area view at first only showing available ships and then you would have your different battle ques. Most would allow you to group with your guild members also. Or friends you could group with. My suggestion would be have a 2v2 mode groups allowed. 3v3 groups allowed. 6v6 groups allowed. 25 vs 25 with groups allowed up to 6 players per group. And my best idea is a massive bracket tournament that happens maybe 2 or 3 times per day on weekends 1v1 and maybe 2v2 sometimes you advace to the next player if you win and are out of the tournament with a loss. you could also put ship max requirements on some of this kind of stuff btw.
  4. I'm on pvp1 eu and a large amount in the game allready have 3rd rates. And in your cutter you won't even damage a 3rd rate. Also you must be doing them pvp mission things? well them i find boring and pointless cause your grouped with randoms and there is no reward.
  5. I don't know what server your on but i'm on pve 3 and right now many have 3rd rates and for any deep water port they are trying to only let only the fully crewed 3rd rates or other big ships do the pb's This would be a sepperate server also so anyone who did not like it could play the normal one. As far as progress i'm thinking they could add tournament systems also. Like 1v1 massive tournament with all the players on the server bracket style 2v2 3v3 and 6v6
  6. Why do mmo's all have a xp grind in the first place is my question? Why not start everyone out even at max tier or lvl? The reason why many games do not do this is so they can make players spend a lot of time trying to lvl and then the players decide to start spending real money on things which they believe would increase their enjoyment of the game. When they buy the things and it doesn't make the game more fun, they buy a different item and it just goes on till they find another game. I purchased this game thinking it would be a pvp game but so far all i have seen is a fleeting pve game with a long grind to get to 3rd rate lvl. and by then they will say only 1st rates in pb's so i'm about done with it. Now my solution Make a seperate server just for pvp and on this server is not even any AI ships. Everyone gets unlimited gold and all ships in all ports are available at highest crafted lvl. You earn outfittings by pvp and only pvp. Any thoughts?
  7. My idea is to put a bounty on the top 5 players each day for kill to death ratio. Then these players names and nations would be shown in game as bounty targets for the day for all opposing nations. A player who made the top 5 earns a bounty reward for every player ship he sinks above a certain rank then any player who sinks him also receives a reward. You would only be able to earn the bounty by sinking players of opposing factions of course. And this reward amount would not need to be huge just a decent bonus i would say. So maybe 80,000 per.
  8. This idea is each day you have a leader board that ranks everyone on each server based by kill/death ratio. Like 2 points per kill and -1 point for when your ship sinks. They refresh daily and the top 5 players have bounty's put on them for the full day. Meaning each time a player of a opposing nation sinks that player they earn gold. In addition this player in the top 5 earns gold each time he kills a player from a enemy faction. And if 2 players in the top 5 fight each other the winner gets a doubled bonus. This would have to be moderated for cheating of course but i think would be simple to catch that.
  9. My suggestion is to make boarding where you have a group of crew and maybe captain against the enemy group for on ship combat. Any way this combat would be done turn based with action points and fast timers to act. each character will be able to move and use a variety of skills maybe shoot pistol even. Something simular to games like xcom maybe.
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