Jump to content
Game-Labs Forum

Xhepnon

Ensign
  • Posts

    26
  • Joined

  • Last visited

Profile Information

  • Gender
    Male

Xhepnon's Achievements

Landsmen

Landsmen (1/13)

6

Reputation

  1. yeah why not even remove ship of lines. this game is getting limitative and boring instead of giving players freedom and things to play you are forcing us to dont use or better not use SOLs in Port battles or in Open world, what a disappointment. case: we couldnt come up with decent port battle system solution: lets forbit SOL spam and place 4th rate spam case: we couldnt balance open world pvp SOLs are too stronk solution: nerfnerfnerfnerf edit: just to give my feedback on new penetration system. its so bad that I am done with this until further improvements done. if you seek full reality why dont we sail for months in open world instead of hours (no pun intended). god we sail for hours isnt that enough for reality.this new penetration is a joke especially in long range. high dispersion low pen low damage. and solution is nerfing SOLs yeah just remove them and be done with it.
  2. my suggestions http://forum.game-labs.net/index.php?/topic/12924-nation-port-battle-mechanics/#entry234709
  3. if you think pirates shouldnt unite why do you even create a clan. disband and you will be even more outnumbered and more fun otherwise it sounds hypocrisy to me.
  4. I think limitation of SOLs by number is not best option. battle rating limit is the way to go.
  5. I've seen a topic addressed to a problem which is there are too many 1st rates in battles and will be more. Most of users claimed making them harder to get is the proper way to solve. but I beleive it would make this game only more grindy and less fun if it is going to be the only improvement which will be done on this 1st rate zerg . Solution shouldnt be like this: aah its easy to get 1st rates lets make the game more grindy. Just nope. maybe a different battle mechanic such as 1) Every team can only bring 4, 1st rates 5, 2nd rates 6, 3rd rates,5,4th rates,5 rest or 2) Every team should have a maximum battle rating lets say (10300)25v25(9600) rating decided by nations strenght(based on port count, port variation, port economy) divided by active fleets. and yes fleets should be able to merge just as ai fleets merge. Since what I suggested in 2nd idea can be a problem for weak defender nations, they would have serious disadvantages which might be balanced with homeport morale boost, high morale should increase crew's efficiency increase reload,repair speed. or ports strengthen by additional defences I think ports should have their own charecteristics, like they should be able to transform, to a trading posts or battle focused ports or ship production focused, it should be somehow varied. it should show somewhat they are alive and dynamic. Maybe battle rating can be decided by the initial port it formed by admiral of fleet. players who wants to join to fleet should be able to join only if they have invitation or access like fleets should have options such as (publicly open, more then commodore rank, invitation only). Every nation should generate a fleet power in time depending on its strenght and player donations, fleet power should only be utilized by some players(lets say members of council elected by players of that nation). like if a nation wants to form a 25 santissima fleet fine let them but they have to invest a huge partition of fleet power of nation which is hard to generate and could have been utilized more efficiently in multiple various fleets. This creates a question so if a nation forms a 25 santissima fleet while another one didnt, how are they going to fight agaisnt them? current situation in game is not that different but maybe with new patch port defences may vary, or devs can implement a port development progress just like system in total war which is designed for cities. ports should develop in time or regress it should be decided by certain algorhytm which can be acceleratable by players who pay taxes to nation or donates gold, labor hours and materials to ports etc that would make a certain port has strong defences which is wished to be defendeble agaisnt a huge fleet.
  6. salt in this topic is more pure then NaCl. drama in this topic deserves oscar.
  7. looks like you brits got a victory at last. even its just a ship gratz.
  8. just to add, one of members of bears "BrStas" did a major abuse to me Ive opened a topic about it. looks like tribunal doesnt really mean much afterall for admins since that guy keep trolling people. http://forum.game-labs.net/index.php?/topic/11285-boarding-abuse/
  9. ignorance is bliss. ever heard of barbary pirates? captain barbarossa became a sultan himself after his conquests. later on he gave his whole lands to ottoman empire and then ottoman empire assigned him as governer first then chief admiral of ottoman fleet.
  10. I have attacked to a trader and this guy joined to battle I boarded the trader first but he was way too smart that he tried to ram me to interupt boarding well he missed at first attemp but then he rammed trader. instantly boarded it and left without even saying anything. I kinda knew it was coming because of his engagement attitude so I took a lot of screenshots. all together http://imgur.com/a/LYhHA seperated pictures http://i.imgur.com/yPejWAc.jpg http://i.imgur.com/Jierd9z.jpg http://i.imgur.com/qJuG6c8.jpg http://i.imgur.com/pKx6c5f.jpg http://i.imgur.com/UAjCYU7.jpg http://i.imgur.com/9SSmwXW.jpg
  11. today I was chasing a trader snow and whle I was doing it a mercury-lynx fleet attacked to a player passing near to me. eventually he pulled me to battle and look what he says. you can clearly see I am at second to top of list so he is the one who pulled me.
  12. I havent even used any single profanity or offensive word to anyone and here I am chat banned and I dont even have a clue why.I dont even have a clue for how long. I am very disappointed at least you could gave a warning or an explanation. it looks like you guys doesnt even give a slightest care to your players.
×
×
  • Create New...