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They Call Me Mr. Tibbs

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About They Call Me Mr. Tibbs

  • Birthday April 3

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  • Gender
    Male
  • Location
    Canada

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Landsmen

Landsmen (1/13)

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  1. Hello Gentlemen, I must say I had a wonderful time last night. While I wasn't involved in the northern defense, I did get in on the fun in the south. While I was unable to join the port battle itself, as I was caught by a french screening fleet. The players involved had no clan tags, so I don't know who they answer too, however in the future they may not want to all jump into a single battle, as by sacrificing a single cerb, I allowed 10+ ships to enter the defense and even the number of attackers and defenders. While splitting their forces would have ensured that the pirates would have left the battles alive, it would have given the attackers more time before the defenders would have arrived. It should also be noted that after the mayhem up north, we pirates did organize an assault on Saint Joseph and were able to successfully capture the port. Which leaves the results for the evening as: French: Ports Gained - 0 Ports Lost - 0 British: Ports Gained - 0 Ports Lost - 2 Pirates: Ports Gained - 2 Ports Lost - 0
  2. While I would enjoy to continue discussing this, I'm not much for written debate. Especially with some of the more "salty" community members jumping in. If you ever want to talk about these matters further, feel free to pm on the forums or in-game and I'll send you my skype info and we can have a chat. Not trying to ignore you, I'm just better at oral debate. It honestly was a good fight, wasn't trying to dis you in that post. In your situation we probably would have retreated as well. I was simply providing a pirates perspective on the situation. We believed you'd rage-quit as we didn't see any defenders at the other battles during the evening.
  3. While I can't speak for the [FC] members in question. I suspect their choice to retreat was most likely caused by an unwillingness to waste time fighting NPCs who cost you nothing and can be reused an infinite amount of times, with hard earned ships payed for through mission running and what trade we could manage. We also had several encounters with [PURGE] were you'll spawn NPCs and while were fighting them, you'll run from the battle. You claim to be "PVPers", but don't understand the frustration of having hunted a target only to have him magically spawn reinforcements leveling the playing field. I suspect this will soon change, as before this weekend we lacked the ability to spawn our own reinforcements to defend should we be caught without a fleet online. As free-ports don't allow for the spawning of reinforcements. However our recent conquests will allow us to spawn our own reinforcements halting your own ability to gank our members.
  4. Fair enough. The majority of our fleets are above cerbs, in contrast the french fleet is primarily at a cerb or lower level. In regards to Slamz comments: I see a lot of anger and resentment in your post, but I'll try to tackle as many points as I can. It should be noted that we most likely have diffrent views on how events went down so everything should be taken with a grain of salt. 1. In regards to my comment about sinking you. This was a clear taunt on my part, and mostly do to a bit of resentment about the inaccuracy of your original post, and your comment about the french having high moral. Which if true is rather impressive, considering the opposition you face from us and the British. 2. In regards to your comment about having fought [FC] and there inability to deal with you. This is factually untrue, during the first several days [FC] was working out of the SE many of our players were still making the journey south and you were able to win several small engagement, for which I give you credit. However I do distinctly remember your group engaging us outside our port with I believe 9 ships of the line including cerbs. During this engagement I distinctly remember a solely [FC] fleet sinking all 9 ships. After which you resorted to engaging our players attempting to mission and make trade runs during down times, and running from any major fights. 3. Trust me when the call went out over the TS that our flag carrier DC'd and our other one got flipped we were seriously pissed. I think that was the closest I personally have come to rage-quiting. Not sure if I can comment on too much more, without divulging important intel. Also my lunch brake is almost over, and I need to get back to work. I don't have anything against you, just got a bit salty as it were. With Love, They Call Me Mr. Tibbs I'm sure if we ever sat down and were able to have a chat over comms we'd probably be friends or at least hate each other a little less.
  5. From what I understand OMG jumps around a lot and helps wherever they can. I wouldn't say that they're not a major faction in the pirate nation. BTW, aren't you french anyways? How would you know who is and isn't a major faction among the pirates.
  6. Hi Slamz, Just curious how high is moral right now? Did you make this post before or after we pirates captured the regional capital and you guys spat on a proposed non-aggression pact while we dealt with the English? Or perhaps after we sunk you last night? While I do enjoy your fiction and it did give me a hearty chuckle, I would prefer if you didn't misrepresent us. Simply because your faction lacks the organization to make use of grand-strategy, doesn't mean that the use of such methods are cowardly or lacking in any way. To do so would also suggest that you view the British, Napoleon ( Would you look at that!), the Greeks and almost every other powerful nation throughout history as weak and cowardly. In regards to the shallow port runs on Sunday, I must give you some props for managing to sink our first flag bearer. That was a mistake on our end and it has been analyzed and won't happen again. Our other flag bearer experienced a ISP blackout and was disconnected from the game, causing him to surrender instantly. In regards to your comment Lord Roberts: It's clear that you have little knowledge of the situation in the south. Did you know that deep-water ports can only be captured by Cerberus and above? I'm not sure about you, but I wouldn't consider those "low level' ships. Especially considering the fact that the French and British in the area can barely field any frigates. I do also enjoy your comment about exploits, rather funny if I do say so myself. The BR black is a game mechanic created by the developers to stop small ships from pulling significantly larger fleets, when they have no hope of winning. In my opinion it would be significantly worse if a single French player could pull an entire fleet of 30-40 Cerberus and above ships in an attempt to stop us from starting the port capture within the window set for Naprima. On the topic of Naprima, shall we talk about the attempted capture of Naprima by the British last night? While it was a valiant attempt to snuff out the only pirate port in the area, they chose a poor moment to attack. We pirates allowed you to enter the battle and approach the towers before we engaged you, a classic ambush as it were. However rather than fight to the "pirate scum" (A direct quote from an earlier engagement with the British, where they jumped an unarmed trade vessel without any provocation.) The British fleet turned and attempted to escape the defenders, who in turn ran down a large portion of their fleet and destroyed them. At which point the British rage-quit and logged off for the night. A poor choice as the Pirate target for the evening was the regional capital "Puerto D'espania" which at the time was under the control of the British at that moment, allowing us an easy victory.
  7. I agree with the mod. You can see if the boat has leaks via listing and how high it is sitting in the water. Being able to see how many leaks the enemy has takes away from immersion and isn't realistic.
  8. It would be fair to say that the pirates are at war with the french. FC clan and other groups have begun capturing french ports.
  9. The choice to use cutters was based on the fact that we couldn't afford the lose of our higher tier ships at the time. Since you are so comfortable with referencing eve-online, I'll bring up an anecdote from eve-online "Don't [sail] it if you can't afford to lose it." The pirate players are constantly facing off against better equipped and larger forces, therefore we are forced to tear a page from history and employ gorilla tactics. For most players it quickly becomes a question of profitability. "Can I make a profit from this battle, is it getting me closer to my goal?" As the location of the battle is now disclassified, I can also explain the fact that we were fighting outside a free-town were we couldn't deploy reinforcements to equal the forces presented to us by the British by calling reinforcements.
  10. If you want to go a more historically accurate route: Have an option in ports for clan listings. The clans who wish to post must visit the port and pay a small fee to be listed. or Have it as a sub option on the existing clan button on the chatbox.
  11. As the previous reply stated, it is the ship with greater maneuverability which is required to turn off. In this case that would be you in the smaller vessel.
  12. From what I understand the new experience system will tie your rank and xp to your steam id rather than any one character allowing you to hop between nations while still retaining your rank. However to counter-balance this you will lose all your assets and be set back to a basic cutter.
  13. I've had a bit of experience in combat and I'll give you a few tips that have helped me: [V] - The V key is used to change the order in which your cannons fire. There are 3 options rolling front, rolling rear and random. Rolling front fires your guns from bow to stern. Rolling rear as the name suggest fires the guns from stern to bow, and Random fires the guns in a random order.Personally I use rolling front 99% of the time, as it allows better broadsides and allows better accuracy long range. I only use rolling rear if the enemy is situated in a position were I can hit him with my rear guns but not forward guns. Timing is key. Your shot is influenced by a variety of factors including wave action, drag and heel. I find that unless you are within 25m of your target your best choice is to single fire each of your cannons using space bar. PRACTICE. Most of us began with no skill and have learned how to play through experience. While listening to us will give you an advantage in the short term, it's important to understand that knowledge doesn't equal skill.
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