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CptEdwardKenway

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Everything posted by CptEdwardKenway

  1. Why should it be illegal? You can have as many DLC as you want as long as they fit into your fleet.
  2. Keep your promises and don't change your mind every 2 weeks.
  3. You have literally no idea about this game, don't you?
  4. THIS. EXACTLY THIS!!!! @admin how many people on the forum do you need till you admit that you made a mistake here? How many people do you need who demand the De Ruyter till you react? But I have to write ONE possitve thing about you: you let people more discuss on your forum than the mods at Gaijin allows. That's something I appreciate here. Don't waste that bonus.
  5. Dude, the devs made the promises that we would get that ship back in February. What about that? He just told him what the devs told us. What about the devs should stop making false promises, uh?
  6. You can probably tell him: "Devs don't care, write a review if you don't like it."
  7. Cool. And you demanded that dutch should write reviews, who, and you know that very well, are an absoltuely minority here in the game. In real life and in the game. So what's your point here? This can't be taken out of context. You literally demanded it.
  8. I wonder how on earth they demand a review from an abolsutely minority here. They know the numbers of players from the netherland, they know the numbers of players in the dutch faction. And they know what other players think here on the forum about the De Ruyter. What they demand here is a bloody joke. And in my honest opinion it's trolling. Just pure, simple oldschool trolling. But it's pointless to discuss with this kind of devs. I've been there before. They don't give a damn about the community, they do what they want. They won't give us the De Ruyter. Maybe it will be a 40€ DLC and that's it. Which btw will bring more negative reviews they can use to "complain" about.
  9. Exactly. A new ship won't guarantee good reviews. But promising something and slamming it right into the hopeful faces of players is something that will give you bad reviews. Trolls are everywhere, yes. But you can also create your own trolls depending on your own actions.
  10. Are you joking? Is THIS what you say "listening to community"? Did you actually make a vote here? Did you really expect that with this low population your reviews would blow up the roof? Players are demanding this ship, they are begging for this ship. And you consider nobody wants it because of your reviews? Work on the basics if you want good reviews. Maybe I will overwork mine too. But at the moment I don't see any reason why I should do that. Especially the way how you treat people here on the forum. Promising something you consider people don't want because reasons. Btw the Implacable is a ship you can craft in game. And you gave it to us because of a bug which caused many ships to flip and sink. But thank you for promising to get it in February and now you keep it for "future occasions" whatever that means. You want reviews based on your actions, you can have them. No problem.
  11. You want a proposal? Make it possible to tow a ship with cargo to ports. Especially on PvE server. Give us crafting xp by crafting random stuff, not only ships. Give us ships like we used to have: the more we invest, the better the ship. We don't like, how mentioned before, to craft a Lo(s) Wo(s) ship just to get only 3 upgrade slots and no bonus. We used to have purple ships if we invested more stuff. Green/grey if we invested minimum stuff.
  12. It would be great if when you click on a fleet you can see which ships are actually inside instead of just the number of ships. Like one Wasa with 2 other ships and if you click on "info" you see two 3rd rates are also inside. It just makes no sense if you can only see one ship but the others are a surprise box. Also bring back the contraband ships. Beeing able the attack smugglers from the own country. At least NPC ships.
  13. The question is: why are all the best ships french? L'Ocean - french, Implaceable - french but captured by the Royal Navy, Redoutable - french, Buccentaure - french. The best 1st, 2nd and 3rd rates are all french. And we know that there have been better ships then them. The Temeraire class was a good ship but there have been also great spanish and british SOL. HMS Superb, Santa Anna, Sovereign of the Seas, HMS Temeraire - a 98 gun 2nd rate.
  14. A thing I want to see: When I am about to close a port and the game ask me if I REALLY wanna do it even if I lose everything and I have to enter a code it still tells me that it can't be done because I have a cutter or something in it. I know there is a cutter. I've been asked if I really wanna close it and I am aware that I will lose everything which means also my ship(s) and I still have to enter a code. What's the point in doing all this stuff just to deny closing a port because there is stupid ship in it I don't need and have been asked before if I really wanna do it and entered a code? Seriously. Where is the logic behind this?
  15. @admin Would be great if you could overthink it. I would really appreciate it. Especially on PvE when it really makes no sense to sail AFK for hours while people play other games.
  16. Since it's only a game and we are already about to throw all the realism overboard that made this game unique I want a Klingon nation now. With canon balls with tracers. I bet that would attract a lot of players. Seriously I can't wait for a chinese zerg nation with SOL in the caribbean. I've always dreamed about a game in the age of sails, colonialisation and coalition wars with SOL with chinese flags. We also need the Trafalgar event back but with China vs Russia. We always wanted to enjoy the flair of the big Trafalgar battle with russian and chinese ships. And I think all other players did that too.
  17. Australien nation? We have plenty of players from down under. Japanese players? Only one nation from asia would be unfair. What about another american nation? Canada for example? Or some southern american? Scotland? Italy? We used to have players from Italy aswell. We need more nations.
  18. When you go this road there is no turning back. EVERY player base wants their own nation. Regardless if it's nonsens or not to let every nation sail 1st rates or even be in the caribbean. This has nothing to do with beeing an accurate game anymore. Why do you even bother about brining only ships when you have only plans and datas of them? Why don't we get a Queen Anne's Revenge or a Blackpearl? And what about the flying Dutchman? If you start making this game into some kind of colorful cartoon where everyone can sail everything then do it proper. Just my two cents.
  19. As much as Portugal was a great naval nation in the 15th and 16th century their time was over in the 18th century. Naos wouldn't fit well into this game.
  20. The problem is: Portugal's prime time was over at that time frame. The problem with China is: when did they have SOL? We used to have nations which had something to say on the 7 seas and in the caribbean. Yes there are many players from China. But what's the point in bringing more nations which had no big ships or any colonialisation activities at all? What's next? Bringing Ukraine and Canada because we have players from there? Let's reduce the player base of other countries so literally no one can do anything on their own anymore? It will literally kill the imersion when Victories are sailing with chinese flags. It already happens with polish, prussian flags etc.
  21. I don't think it would have an impact in inflation. It could be the opposite of that. Trading was always easy. Especially on PvE. In fact people are sailing AFK for hours. Many are playing other games while sailing their cargo in NA. What's the point in that? We are already forced to do hostility at 3 in the morning, port battles at 4 the next day and between we are moving our SOL to where they are needed next and do hour trading. We spend +8 hours for nothing, just moving ships and cargo. It's necessary to reduce that time Imo. And more goods means more competition means lower prices. It can really have a positive effect on inflation.
  22. The opportunity after a successful boarding to press/force the remaining enemy crew on your own ship. Ar at least some of them. It makes just no sense to just throw 90 sailor over board. And historical captains forced enemy sailor to work on their own ship. And often they voluntary switched sides. Especially to become pirates but also to other countries. Removing the overloaded trader NPC. They should only carry the load they can.
  23. Is there a way that the ship, well, really explodes? I mean more than just losing the masts. Ripped in two parts and then sink.
  24. Didn't know that there was already a suggestion. Anyway mine is a little different. Instead of sending fleets to open world it would a teleport with cargo hold and it would take time till the ship will be at the destination depending on distance. And it would take one of your fleet captains away. We could say maximum 2 or 3 times a day you can send them away but you wouldn't be able to use them in your fleet during that time. Some people would just camp in front of ports and get your traders. But one towing/teleport for a day is simply not enough.
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