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Aster

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Posts posted by Aster

  1. The game is fundamentally flawed, if not the Russians it would have been another nation, the Russians simply did it the best. The game is solely centered around RVR every other activity in game is shallow and is a means to the end of RVR. The activity of RVR is one were you are incentivized to collect into one nation and kill all opposition effectively destroying the sole content of the game. I am not sure anything can actually be done about it as its so deeply imbedded into the game. Maybe if other activities were more fleshed out it would give people something else to do besides wait for the largest power to get bored to repeat the cycle but that is not the case.

    • Like 8
  2. Well more things like events would be very welcome to add some spice to the game. Things like trader fleets with escorts. We have a sunken fleet event, why not a actual treasure fleet event. It could spawn in a area of the map and attempt to leave for Europe, It could have many Indiaman full of goodies. Speaking of the raids as well why not have a treasure fleet mission that can be taken for a cost whatever that may be and the mission would be to escort a fleet of ai traders from one location to another the larger the distance the more profit. Put out a server message "a treasure fleet has left X city." . I am sure plenty more ideas could be come up with, the greater question is that of the resources put into the games development.

    • Like 1
  3. 45 minutes ago, Teutonic said:

    So, from a game perspective:

    Why "should" the Connie/USS be moved to the 4th rate category? I mean, what is wrong with it being a 3rd rate in the game?

    Why do we not have this same outrage for the indefatigable being a 4th, when it is a 5th rate?

    Why are we upset with a number?

     

     

    Because there is no effective difference between a 5th to a 4th rate in game terms. It takes the same shipyard tier and gets the same mods/books. A 3rd rate needs a higher tier shipyard and gets generally weaker buffs. So people especially thoughs who like the connie are upset that they took what was already barely a 4th rate in game in fighting ability gave it a bit more health (which does little to actually make it better) and then made it a 3rd giving it worse mods. Secondly a 42 carronade does about the same damage as a 24 medium gun. The wasa has far more fire power. The Connie as has been said many times is to slow to under gunned and to under crewed to see any use. It has no redeeming quality to give it a role in game past role play. 

    Same reason you never see a pavel except the pavel is still a pretty large ship so it could be useful in some sense.

    • Like 2
  4. 7 minutes ago, Lt Sekiro said:

    Constitution/uss united states are the 2 faster ship of the 3rd classe , and got the 2nd best hull armor of the rank.(only bellona better)

    With the 24 pd and 42 pd , the ship got more dmg than the rattvisan and the aga.

    With this states , the consti can easily fight Wasa.

     

    So yes the Consti/Uss have is place in the 3rd classe , 

    No that's not how anything works.

  5. 36 minutes ago, Snoopy said:

    Pavel was a much heaver ship than the Wappen. It was made to carry very heavy guns and their necessary crew of hundreds of men on at least two decks (24s+36s) and came out of the gate with 18pdr on the weatherdecks. The Wappen was made to look impressive as an escort but only carried a wild mixture of different small to medium sized guns (18's being the biggest pieces on her) and was built with draft constraints on her predecessor of the same name in mind. Wappen was never meant to fight, Pavel was.

    I am under the impression that the mass of a ship is what determines who takes whos bow. The wappen takes the pavels bow.

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