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Selak

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Everything posted by Selak

  1. FOTM = Flavor of the Month tends to be the name given to things that end up like that because the devs invariably end up nerfing that one thing because they want people to be able to use a variety of ships. Thus a new must have combination is found creating the next "Flavor of the month" that lasts until it catches the devs attention and yet another nerf is needed. It ends up creating a never ending cycle of nerfs because players will always gravitate to something that feels overpowered because it provides an "edge" even if that edge is only perceived by the players and does not actually exist.
  2. no, it causes FOTM set-ups where if your not in ship X with Upgrade a, b, c and officer perks 1, 2, and 3 then you can't compete and or no one wants you around for whatever type of battle that people are doing.
  3. 1 - the way people abuse the battle entry and exit mechanics and log out feature to set themselves up to get to Port battles without having to deal with defenders screening the port or so that they can gang up on and Gank people and get away scott free because no one can catch them afterwards even if they are waiting at the battle location in open world map. 2 - to much dependance on RNG in craft to try and make certain ships rare. If you want people to use ships other than exceptional, you need to give them a reason to do so. Reducing or eliminating the differences in upgrade slots while putting some change to the other stats would help greatly. 3 - The stacking of upgrade and perk bonuses that can lead to ships becoming unbalanced. Maybe put a limit on how much of a bonus any stat can recieve via perks and upgrades or add some sort of dimishing returns or stacking penalty to avoid certain ships becoming overpowered due to perk and upgrade bonuses.
  4. I agree with others that neverdie and heyhey are alts and that they are not the start of this chain. Neverdie had to get the gold or items to sell to make the gold from somewhere. That needs to be investigated if at all possible. Also the heyhey account appears to be an account that was created just to carry out that exploit. I think at the very least that the alt account needs to be banned from the server (or game if you can not ban it from a specific server) for some time. Personally I learn further towards permanent for the alt at least. For the future, I think that it should be stated that all accounts found to be involved will be banned from the game. I also agree that a rank restriction needs to be put in place before flags can be purchased. For deep water ports i think the fifth rank is a good minimum. As for the shallow ports, maybe make it rank 3 before you can buy flags to contest those ports.
  5. I thought it was a 58 gun ship (only counting 29 the first time too) but there is a single notch on the forecastle which gives it the proper 30.
  6. I think something like this is a good idea, I think the values may need to be tweaked some. I don't know the best way to tweak it but I do think it should cap out somewhere so that we dont get people on purpose looking to be ganked so they level up faster. Also The game tracks which side is the attackers and which side is the defenders in a battle so maybe only make this happen when the Attacker side is larger than the defenders side. To avoid potential exploits to act as a deterrent for those people that would try and game the system but getting the exp boost when making an attack against a larger or more powerful target. They should still gain normal exp because lore wise the admiralty would not reward captains for fighting outnumbered in a hopeless situation that was started by that captain attacking.
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