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Fuzzyhead12

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Everything posted by Fuzzyhead12

  1. i still dont understnad how tradehunting in a niagarra solo is considered ganking
  2. THX I Am a small ship fan, I usually use a niagara or mercury for PVP, but if i look at the current ship prices. Brig 60k Merc 90k Snow 80-90k Niagara 100k Suprise 100-120k so why would i choose ever a Brigg classed ship, then a Light frigate is more costeffective, its the wrong way around Briggs,Schooners, Barqs, these should not get higher then 60k in sales, yes a niagara should not cost more then 60k. and a gap should exsist between a brigg and a frigate, the suprise can still stand on her 120k, so we would still have a gap of 60k, i can buy 2 niagaras for 1 suprise. that would encourage smaller players into PVP, will make a higher demand for lower ships, making it easier for low level crafter to bring their ships to a captain and so on. so make some adjustment to Crafting material s needed for Brigg and lower classed ships and boom suddenly 1,5k sailors
  3. like in every other game, changing nation faction or other stuff comes with a little bit of work
  4. a new systeme is alredy on its way, it will be a real time strategic thing, were also the positioning of your ships will be taking into accoutn
  5. tja so ist das numal mit den heutigen gamern, die haben halt die ganze Total lost RPGs, nicht mitgekriegt, und sind verwöhnt von COD ,BF3 und andere titel, wo man an der hand gehalten wird und auf alles einen marker hat. Ein spiel macht erst spaß wenn es schwer ist. Man stellt nen spieler heute ne mauer vor der nase, er rennt dagegen nd beschwert sich, anstatt einen weg drumherum zu suchen
  6. Me and me Crew have sunk,or boarded 18 vessels after me last letter. Seems like nobody is manly enought to claim the Cuckcoo for her or himself, just few days left before she is gone for good
  7. a captain who inst sure about the ship of his vessel. lets help him
  8. Unique shipnames, but no shipclass names, means you can either sail a Suprise with the standart Suprise on her butt, but cant call her HMS Victory these are destinctive shipclassnames
  9. ive foreseen that thats a nice new systeme, giving the game some new life and imersion, just want me captain on this too
  10. bcause Gauss guns are still in development state and bring alot of problems on smaller vessels, for a cruiser sized ship its a good weapon since a cruiser can put up enough Electric charge. Another problem is the Magnetic field that gets created then charging and shooting such a weapon this can damage the digital systemes.
  11. yea ive watched that movie, Powersliding with a 45000 tons battleship on sea with the bow anchor, much physics. But the CGI model were nice
  12. ja, politiker sehen die welt anders, die frage ist immer die verhältnissmäßigkeit aber da was ich gelesen habe reicht mir schon. Petition unterschrieben, wenns doch durchkommt kann mans noch vor gerichten ziehen.
  13. so since the wipe is comming i started to be more active, and ive alredy claimed some heads again in me Niagara, called the Cuckoo. so far ive sunk 74 and boarded 34 ships in her, i havent counted all engagement where i was victoris because the opponent went fleeing but there are also a couple of dozens She is now on her last dura, and she claims the fastes ship of the seven seas, because she is, ive lost the duras because my mistakes and sometimes bad RVR placement. go hunt her down, board her sink her, whatever yar choose give me a challange, ill not exit to port after an escape in the battle instance, however ill denie fights then i get outnumbered or way to far outgunned. her current form, go slay here and you can boast about other captains that youve sunk the Cuckcoo, she will sail around KPR untill the wipe go get her
  14. well you could only show them in battle, i mean on logical reasons it would be very hard to know the name of a vessel untill oyu are in its range of cannons
  15. i think you should earn the nameslot for your ship, maybe by suriving dozens of battels or sink/captured dozen of ships also that screening for names is bollocks, we alredy screen for players and nations, then we see the ship type and fleet, why not adding under or above the shiptype the personal name of that vessel quality controll, do we really need that? i know from the good old navy field were you named your ships, but names were uniqe, you couldent have rommelxxx, if someone else had it, so making names unique and adding a cost for renaming your ship, maybe admirality store items, will solve the whole stupid name thing. and if that dosent work, well there is still a complain function.
  16. actually, Wars are infact a reset button for high inflations in real life, iam suprised that we havent another big war alredy with the current inflationrate and the straight ahead financiel armageddon, otherwise then that there is not much room to cut or reset an inflation other then destroy a huge amount of money, items that are value or other sort that happens during wartimes
  17. i want my battle hardened Niagara, still yes if oyu are a navy comander then it would probelly fairly clean, in a battle however we should get some more additional damage textures i also want tanned sails
  18. these suggestions only hits new players, but not the ones that have alredy 400 or even 600 million gold, yes there are players with that much money, the problem of current overflow of ships is sitting in the economy with unlimited resources and unlimited gold that also lead to an exeptional inflation, and hurt again small new players. also most people only using their SOLs for pve farming. 1strates atm only have a place in portbattles, outisde of that its hard to gather a hitsquad of SOLs. But even i was part of such hitsquad with a handfull SOLs and me in a frigate, fighting offa supirior enemy
  19. no, let keep some hsips rare the comunity is aperently focused on those Metaships, while there are alot of diffrent designs and choices for the players to achieve the goal, me as a pyrate, love sailing the Brigg types, atm iam sailing a Niagara, i can outrun any rattle, and outgun everything else that catches up with me, i even fight solo against frigates or 4thrates if i have to and if they are alone. Its one hell of a pyrate ship i tell ya, you can start abattel on yuor terms, and end it on your terms. So instead of focusing on the "fastes ships" you should look into who is the better sailor, or who is better gunboat, or sho is the tankiest one and use that. get away of the Meta ships, support smol players add diversity to the game.
  20. i prefer my Niagaara atm, but this ship might be a worthy opponent
  21. the trinagle fight was discussed earlier, and only would work if pyrates are in fact the enemy of everyone and everything, but aslong pyrates are handled as a nation they cant put it in, i would prefer a triangular fight situation as a pyrate, let eh nationals fight each other then take whats left or is far enough to be attacked. but this mechanic would bring way to many open questions too, it could work yes, but it needs some kind of ROE that it makes fairgame for all
  22. No Mans Sky, Mechwarrior Online, H+G, all these titles, havent dilivered what they planed in the first place and took my money to do something else. Every month patching a mech into the game, without actuel game content is not a quality patch. Even if i need to admit MWO got better in the gamecontent. Fractured Space, is a mtachmaker game were you dont really gain anything, its a Moba with spaceships, you dont have a gameworld to work on. So i think we need to look into: What is content, and how do we mesure the Quality of content? Every developer can patch a ship tank or gun each month in the game, but is that a High Quality Contant?, No it only gives the player more choices to play a ship, and sometimes results into another powercreep and a spam of said vessel, seen with the rattle in NA, but this content dosent provide long term satisfaction to most players. so what determines the quality of a patch? Bugfixes are a good quality of patches, as said above most of them can be done severside so people will not see them, still its allways nice to see a small anoying UI bug to vanish, it incrases the overall game quality and shows that the Devs still care for small issues, Counter Example, IT-1 from Warthunder , by gajiin. This tank is the only tank that will not suffer of a ammunition explosion, aka ammorack. Acording to a speaker of Gajiin :" Rocket Fuel dosent blow up it burns slowly", is the reason why this tank will still driving like that since 4 months, other bugs on this tank are, reflecting Tracks, solid shot ammo get reflected by cast irion tanktracks, the player can still fire witha dead gunner, you cant damage the launching pad for its ATGMs or the ATGM itself, and the list is big and anoying, gajiin has some other bugs that drove me away of the game and they refuse to put the resources together to fix them. Quality of content? A patched in Vessel might be alone a small quality patch, but what if you combine it with a new mechanic, Game Labs will introduce 2 new vessel with a overhaul of OW taggin mechanics, also you can only get these 2 new vessels by boarding an AI to test the possibility of one dura ships. the next patch includes that resources will be lo0cated at their RL position on that time, new requirement for crafting new mechanic for portbattels and some minor stuff. Alone a single ship need 1 month of 3dmodeling and scripting before its finished, we get 2 of them, together with a complete overhaul of stuff, Thats a high quality patch, while i didnt see a need for changing the ROE. also other high quality contant, Questlines with story, WoW Gamemechanic overhaul rebalancing and other stuff so you need to actuel look into the quality of a contant patch and not saying we need every month new contant.
  23. well its unbalanced, since only people in a battlecircle can join, the secound circle will spawn you IN THAT POSITION relative to OW, means if you sits infront of KPR and sombody infromt of the greenzone get pulled, then you can sail all that way up to help them, so almost an half hour of sail to just see the enemy demast the ship and finish its gank(i asssumed a ganksquad) this system only prevent the spawn on the enmy head, mechanic we have currently, the 2 mins timer was balanced for both sides, but that the enmy spawns on your head was just bollocks Why do it allways to be the pyrates, we arent terrorist, we are independend black flagged privateers, as alll other privateers of other nation we can gank if we want, as so can nationals
  24. lets be honest, on the Eastblock side, there is Game labs the fastes Developer team i have seen, they throw out a Fix in less then 75hours, while we have Wargaming, who took a mounth to fix serious gamebreaking bugs. And gajiin that have a snail as mascout is still not able to make a tank explode then the ammorack is destroyed, of corse that tank is a russian one *roll eyes* taht that tanks is driving since 4 mounths like that. There are far more slower developer teams, that have far more crew and still produces far less quality then Game Labs. Also patching on a livesever is freaking expensive
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