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Uzii

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Posts posted by Uzii

  1. Personally, I am not pleased by these changes. Gathering these resources in sufficient quantites was a challenge, but not impossible. I appreciate the challenge to overcome resource scarcity, and I enjoyed my time as a trader dealing in valued resources.

    Resource scarcity limits the number and quality of ships produced by crafters, which in turn adds value to desirable and rare ships. This update has unfairly affected traders and crafters who have put in the time to gather resources and produce ships when those tasks were still a challenge. I believe that exceptional ships will not be exceptional any longer, now that virtually everyone can produce an endless supply of gold ships for minimal cost.

    You know the Iron has also doubled in price right? Also, Gold hasn't been changed, so the rarity of ships made will not be effected by this. 

  2.  I'm just worried that the advantage to hit and run will go to the pirates.  No other nation will have this advantage because as a Brit I can't jump into any enemies missions. 

    Yes you can, you just temporarily join the opposing side. I think the real concern is enemies joining your mission, with the enemy AI, but no-one from your own faction can then join you to help. Once the enemy player has beaten or chased you off, he then has a nice window of escape. 30 seconds of invisibility and they can almost be out of sight should anyone be waiting outside to catch them. It should be all players can enter missions, or no players. Not just enemy.

    • Like 1
  3. Banning for bad game behaviour (not actual bad behaviour (swearing/harrassing), that should be bannable) should really be the last tool to be used to correct an issue. It is the very last defence of game rules. Allowing players to choose whether or not to leave there battle instance open should be the first thing to try and correct this problem. If that somehow doesn't work, and all other methods fail, bring out the Ban-Hammer. It should not be the go-to response if something doesn't quite work as intended. 

     

    Hopefully, this being a temporary fix, a better one is being worked on as we speak.

    • Like 2
  4. I've got to say, banning is a step in the wrong direction. Have a 3 strikes system or something, but not an outright ban if they capture one ship. There is too much room for abuse of the system, unless the devs can re-watch the battle and decide who was in the right, but that could get very time consuming. If someone is repeatedly stealing other people's capture targets, then fine, ban them, but everyone should have more than one chance.

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