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Urchin

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Posts posted by Urchin

  1. Unless one of the seven players that the devs listen to make this suggestion we are  just wasting our time.   If ports and ship building wasn't such a huge investment in time and resources then some sort of war goal and map reset would be good. 

    Currently with Russia owning over half the map and the other nations holding the ports which Mama Russia allows RVR and any incentive to really play NA remain dead. Player base and activity is almost back to how it was leading up to the wipe before release.

    If they do ever reset the map, please return the game back to 4-5 historic nations and make pirates pirates. 

    • Thanks 1
  2. 37 minutes ago, Kpt Lautenschlaeger said:

    May I suggest we move the tactical and mechanical discussion to another thread? To keep this one focused on RegularK's idea.

    Battle Chat is going to be removed in a future update, RK's idea is commendable but soon irrelevant. 

  3. Barrack ships in Portsmouth. Many veterans of the Age of Sail were used as barrack ships well into the 20th century, a practice that insured the survival of some, including USS Constitution and HMS Victory.

    835611916_BarrackShips.thumb.jpg.d413b176d1d41f52f3eb045982ef2e2c.jpg

    • Like 4
  4. 4 minutes ago, DonH said:

    I dont think is going to be easier than it is right now, cuz right now its easy to demast a small ship on a SoL, anyway back to topic

    No because now mast mods will have little to no effect at close range.  I've never been demasted in a Prince with Elite French and Kiritimati Masts, now that will significantly change.

    Anyway see what happens but expect the change will favour bigger ships more, 5th and 6th rates will be seen even less than they are now.  

  5. 11 minutes ago, DonH said:

    Well a few 6 pounders should not frighten any 1st rate, and also to give these guns at least a little window where they can be effective even against the bigger ship its imho only going to be good for gameplay, it is the resurrection of the 7th, 6 and many 5th rates.

    Quite the opposite I expect, demasting of those ships will be even easier for  players using ships of the line and one mistake will likely see half your hull gone at close range.  He who has the larger ship with most mods wins. 

  6. @admin

    Could you please consider adjusting the timer effect on trade ships, currently it's a bad experience for players if they send their fleet to sail away and escape only to still lose the entire fleet because they've lost their main ship in battle before the AI have had time to escape.

    Maybe reduce the timer effect on AI trade ships to the previous values?

     

     

  7. On 6/11/2020 at 5:52 AM, HMS Victory said:

    Haven't done so yet, but I will try indeed. Thanks for the advice

    Did this work for you? Using a AMD card by any chance? 

    I had same issue 30 FPS OW on Ultra instead of 100 FPS updated the drivers to version 20.5.1 and now back to 100 FPS

     

     

  8. 14 minutes ago, BoatyMcBoatFace said:

    this no longer makes you a solo player. makes u affiliate player. same thing as now. so your claims of whatever gone poof

     

    in case u missed! 

    Nope not at all, because I can still choose to wipe any alliance and go back to attacking them anytime I please for a price. But for helping friends of a specific nation for a short period of time or longer it's a welcome change. 

    Solo means no clan tags and the benefits of being in a clan,  that doesn't change. 

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