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Manta Scorpion

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About Manta Scorpion

  • Birthday 01/09/1996

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  • Gender
    Male
  • Location
    Switzerland

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Midshipman

Midshipman (5/13)

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  1. sad we never met each other... Good luck brothers from me and I guess everyone of DSL
  2. Sie sollen doch einfach ein system machen, wo man manuel eine zahl in ein kästchen schreibt...
  3. No. Some of them perhaps, but for the most it would take all the fun out.
  4. why do you guys have diplos? there are so few players everyone can be one.
  5. I m from switzerland, I should be neutral, I want you all dead chill, most of you just ingame
  6. Peace, war... does it even matter? No side will ever lose, so no side can win. Losing ports makes no real difference.
  7. Dont know about other dutchies, they seemed to play pretty decent in pb if I watch the map (even if there arent many atm) Our group: We got beaten in a 4x4 and that was because 3 of us tried to help a brit who was nearly dead when we got there. We never lost an other battle within a 1.5 BR range, will be a plessure to fight you (if the guys come back since they left because of the dmg model)
  8. The only thing that is true about your statement is that the french in WW and in NA only win when everyone else is coming to free them or noone to fight is left You can take everything to zoutman but that wont change the fact, that as soon we meet somewhere in even BR you guys gonna sink <3
  9. We often fight in smaller numbers. They just shoot sails because they can afford it. We cant return dmg in the same way, since atm it is easier to melt sails down (nearly every angle) but it s hard to get hull down. And if it dosnt work out for them, they just flee. So the side with more numbers should just shoot sails in small scale pvp. Would be cool to put sail hp a bit up.Some more sail repairs would be interessting. Perhaps also a hull repair more but with a huge cd, like 30 min.
  10. Who cares if they rule, they are an enemy like every other enemy. Some pvp.
  11. Jap, und zu 90% schreibt dir gleich einer, dies sein in einer Alpha normal (Jeden Tag kommt man ein bisschen später on und geht ein bisschen früher off)
  12. So, die wichtigen Stellen hab ich markiert. 1. Zu doof zum zielen ist keiner, das Problem ist, dass man nicht kiten kann und so die wichtigste Waffe gegen Überzahl verliert. 2. Der Teil mit "LoL-Spieler Vergleich" ist bescheuert. 3. Teleport ist nun besser, vorher war es zu Zeitintensiv 4. Warmduscher: nein grössten Teils PvP Spieler die Action wollen, also gerade das Gegenteil von Warmduschern. Manche können halt nicht jeden Tag 4,5 h online sein. 5. Wenn dieses Spiel mehr in Richtung Realismus geht als Action, wird es mehr Spieler verlieren, da bin ich ziemlich sicher. 6. Die richtigt ernsthaften Spieler ist Definitionssache, für mich sind es die, die regelmässig online (alle anderen Elemente haben in der Definition auch nichts verloren) Zusammengefasst: Würde es genau so umgesetzt werden wie du es dir hier möchtest, wäre in einer Woche die Serverpopulation unter 500
  13. Do you consider frigate battles fun (compared to older versions)?Not more no, with the new model it is nearly impossible to fight against stronger fleets, the brawl always favors the team with more guns. There should be less bouncing also from less ideal agles (not if they are very stupid but a bit not stright should be ok) Do you consider ships of the line indecisive historical battles fun? Not really, its boring in a game, frigates are more dynamic Should marines be tweaked? They should be made craftable, if everyone has the same odds its fine. (in fact every upgrade should be)
  14. That has nothing to do with the new model. Proof as example: In fact, the model made it harder to fight rates with frigates so even better on your side. You might have feared them a bit, when I asked them today for a 3x4 (we on connies they on 3ths) they refused
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